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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 11-03-2012, 11:02 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by Roblex View Post
Not sure I can use a 'normal' FOV considering I only use the TrackIR 6DOF to change FOV
hiya Roblex,

using track IR is no problem at all (if you use its main 6DoF feature as intended)

first you set your "correct FoV" (as stated earlier in this thread), then with the 6DoF of the track-ir you can turn your "in-game head" left right and in all directions while the same FoV setting is maintained all the time. instead of using a mouse of Kb keys to look around, you simply turn your head.

and you have the extra benefit with the track-ir 6DoF that when you lean forwards to have a closer look at some of the cockpit instruments they magnify in size and are easier to read (because your eyes are now significantly closer to them), but during the same movement the distant aircraft LoD models and Dots you see in the distance do not change in size because you leaning 20 cm closer to the screen (being equal movement of leaning roughly 20 cm forward in the cockpit) is an insignificant change in distance compared to looking at a 1 cm wide LoD model representing a ME109 about 1 km away for ex. and that is exactly how it would work in real life, and is the purpose of having a correctly implemented 6DoF in a game
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