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#1
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ive seen you posted in the visibility bug thread as well,...so my question is, have set MeshShowLod to anything other then 0 or 1?
cause exactly what you describe happens when you have it set to 6,5,4,3,2... |
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#2
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oh, yes, I had it set to 6... strange, I wanted to try that one, but thought I had it edited out again.
Many thanks! |
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