![]() |
|
King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
|
#2
|
||||
|
||||
![]()
Does Christa's gold fail to work for anyone else? It used to work in the beginning, but now, the units I wish to take the bait just ignore the gold.
__________________
http://www.youtube.com/watch?v=Ao1ZaxSaouM |
#3
|
|||
|
|||
![]()
Without upgrading the skill only attract lvl 1-2 units 100% sure, maybe u need to consider that.
|
#4
|
|||
|
|||
![]()
Shield of Rekcross is bugged when it randomly chooses the dragon to be ice dragon, the text is bugged, and if you try to extract the dragon the game crashes.
|
#5
|
||||
|
||||
![]()
Thanks guys. Updates. Edited for more updates.
*Added Runic Staff has ranged penalty to Rune Mage in Units *Added Christa's Gift Lv1 rarely affecting a Lv3 enemy to Valkyries *Added Skald "no target" bug. Skalds might win the buggiest unit award. Or is it the rune mage? ![]() *Clarified sense weakness bonus bug with new information in Skills *Added Timeless Spell may not actually work to Spells *Added blocked secret passage in Verlon wasteland catacombs to Maps *Added spoiler alert for Gudrila's quest dialog to Text *Added Shield of Rekcross + Ice dragon crash to Items @DGDobrev oops, I should have clarified I meant they are taking Christa's gold when they level 3. @tiberiu I like your skald popup theory so I will mention it in the bug entry @Everybody commenting on slow, appreciate the info. I'm not suggesting it should immobilize enemies, just reporting what the description on level 3 slow says (and bugging it because it's not doing this). We're still debating whether shackle unable to affect necromancers is a bug. Something seems fishy, feel free to weigh in. Last edited by camelotcrusade; 11-01-2012 at 06:14 PM. |
#6
|
||||
|
||||
![]()
Either the 'fear' spell has been changed, or it doesn't work as expected.
I feared a large stack of level 1 slingers, and had the stack attack my Ice Dragon immediately after. Normally fear would prevent it from making offensive actions (though it can retaliate) to higher level enemies. Might have to test on other ranged units to see if it is a 'shooter' bug. |
#7
|
||||
|
||||
![]() Quote:
|
#8
|
||||
|
||||
![]()
I did, after I upgraded it to 1-3, level 3 bears walked right past it, even over it, with no effect.
__________________
http://www.youtube.com/watch?v=Ao1ZaxSaouM |
![]() |
Thread Tools | |
Display Modes | |
|
|