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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There is a readme with full(?) instructions on installing
First extract the .rar to a convenient place (then read the readme ![]() Then copy the folder " spitfire_on_my_tail-part1 " (without the quotation marks) to //.......SteamApps/common/il-2 sturmovic cliffs of dover/parts/bob/mission/campaign/ While you are in this folder you need to add these lines to the campaigns config file..... the folder "Cloud Free' contains alternative missions (with no clouds) for those with lesser rigs. If you need to use these copy the mission files over those above- (I recomend at least trying the cloud version first) The campaign installation tool should work also copy the "Skins" folder to // Documents/1C SoftClub/il2 sturmovic cliffs of dover/Paintschemes |
#2
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..ups! o.K!
![]() larry69 |
#3
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This is just what I'm looking for.
Big thanks.
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#4
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Very cool clouds on screenshots! http://s240.beta.photobucket.com/use...loud4.jpg.html
Thanks for making a version with clouds. What video card is required to run them at about 35-45 fps in full HD? |
#5
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Bolox- I am knee deep in the first version of this campaign-should I "re-load" this newest version to take its place?
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#6
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Larry69- no probs- it's not the most intuitive of ways to have to install.
Ataros- I run with a GTX580 1.5gb @ 1920*1200 and clouds run fps at around 30 for me. Large(20+) bomber formations are a bigger problem, tho this seems to be a cpu problem more than gpu. I do give some suggestions for lowering settings in the readme (switching shadows and orig texture off can make the difference for me) Part1 has clouds in some missions, part2 has alot more as weather changes with autumn. Let's just say the last mission will be 'fun' ![]() Jamesdietz-things that are changed: the changed fm's for some of the planes does alter the timings of some things so nearly every mission has been tweaked, a couple required a rethink/redo. Briefings timings have been updated too. Cloud icing is alot more severe than with 1.07 so has been turned to minimum but even so I had to move/remove some. This was the biggest PITA with final release patch for me. The 'success criteria' in the scripts has been redone. So yes, just copy the new Spitfire onmmy tail folder over your existing one (steamapps one) and you should be able to carry on. |
#7
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THX, Bolox,
so I fly my first campaign. I did the first 3 missions, not much yet. First impression: very demanding, but interesting to fly in formation and checking your six for your "ingame surprises" at one time. But once when the mission is done and all your squad mates got safly back to homebase, death has his terrible harvest because of the (stupid) AI tries to taxi into boxes which are allready occupied by static a/c, so they are destroying themself. Even when I follow your landing-order instructions, and everything went well, for some reasons there are losses that are mentioned in the debriefing (but this happens in singleplayer-missions as well). Anyway, I like it and I will go on.
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"the fun is allways in the sun!" ![]() Mysn P501 NB - Win7/64 - I7-2760@2,6Ghz - 8 GigRAM - Gtx485m@2Gig - Res 1920x1080 / 1400x1050 projected TIR5, Thrustmaster16000, Rudderpedals & Quadrant by Saitek, Belkin n52te-gamepad, modified CyborgUSB-elevatortrim Last edited by topgum; 11-04-2012 at 11:12 AM. Reason: grammar correction |
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