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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Somebody told me about this bug but I forgot to add it... and now, karma has inflicted it up on me. And now that I'm actually playing again I'm finding bugs. Just added:
Has anybody else had this happen to them? Looking for clues on what causes it... Edit: Skald's No Target. Another weird bug happened to me tonight, too. Fighting enemy skalds and a window popped up saying "There's no target for this ability!" My theory is the reload on paean was complete and they tried to use it again. However, the only thing left was them and and a zombie stack, so maybe it wouldn't have applied to the zombies (who were already hasted, if it matters)? Other ideas? Edit2: Rune mages have "Runic Staff" which says "Can strike at any distance." But they still have ranged penalty. Do you think that's a bug, or does it mean that they have a ranged attack? Edit3: Rarely a level 3 unit will take my pile of Christa's gold even though they aren't supposed to (says levels 1-2). I've seen a sea dog and a vampire do this. How about you guys? Last edited by camelotcrusade; 11-01-2012 at 02:52 PM. Reason: Clarify edit 3 |
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#2
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If you mean a chest in battle - yes, the AI does it when it has no better action. Works the same way as with crucifixes, coffins, dwarven statues, statues, etc. If the AI unit has 1 more AP and they have a chest or structure nearby, they will usually remove it from play - unless the AI feels that it's overpowering you, in which case they rush for your lines rather than destroy or pillage.
If you mean a pile of gold on the map... never seen it happen. As for the runic staff, I would venture to say that the developers meant they can strike from distance.
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#3
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They not really "take" the gold, on the second island when a patrolling enemy troop passed near a gold stash, the gold disappeared, the "grabbing hand" remain visible, but you cannot get anything.
This appened to me only once and only when ALT+TAB was pressed before multiple times. I'm talking about non-combat contest, to be precise. |
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#4
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In the Catacombs (Castle/Area) in V. Wasteland; I cannot progress.
Enter the Catacombs, walk around, kill a few enemies, find the Secret Passage (by using Torch on wall), but the way is "blocked" by an invisible wall. Also, at the end of the Catacombs is a portal which brings you down to a statue and throne, nothing there and nothing to help me go into the Secret Passage. I think the area is bugged. |
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#5
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Happened to me, too, but only with humanoids. I actually didn't know it was only supposed to work on 1-2 before the level up option came.
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#6
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Vampires on the other hand I have no idea about - only legal move? |
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#7
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I dunno if it has been reported already, but sometimes after I finish a fight, it immediately starts again against the same enemies. It's like the enemy stack was cloned, since I get experience for both fights. (I got on one fight, won, was 5 xp away from lvling up, then the bug happened, fought them again, and lvled up afterwards)
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#8
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Hi guys, since the patch notes aren't super specific I'm not going to know exactly what was fixed in some cases (e.g., some descriptions are updated but doesn't say all of them). When you see something fixed that's on the list, please let me know.
@rekiem did this happen to you before the patch came out? Also, if possible can you mention where the fight was when this happened to you for the first time? Maybe they put two stacks on top of each other... |
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#9
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It happened more than once, the last one being in Arlania on that Griffon mountain, against pack of undeads. But it also happened several times against random troops on the 4 islands before first big boss. |
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#10
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I think that the exploit with rune mages and phantoming(I know not the word in the dictionary) paladins/jars then giving the turn back to mages by phantomed unit for further casting is also fixed.
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