![]() |
|
King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
|
Thread Tools | Display Modes |
#2
|
|||
|
|||
![]()
DMG is damage.
K is defined as attacker's attack stat (with bonuses) minus defender's defense stats (with bonuses). Resistances is applied to DMG first. DMG*(1-resistance/100) = sDMG, resistance caps at 95 (95%). If K is > 0, then sDMG*(1+K*0.0333) = aDMG, this caps at K = 60 for 3x sDMG. If K =<0, then sDMG/(1-K*0.0333) = aDMG, this one is lowest at -60, for 1/3 sDMG. Damage calculations after this point are multiplicative(!). Berserker is applied to aDMG (2*aDMG). Crit is applied to aDMG [(1.5)*aDMG]. (!) By this, I mean that if you happen to be an absolute beast with the RNG and scores Berserker AND crit WITH Absolute Rage at max, you will do 2*1.5*1.5 = 4.5 times the stack's MAXIMUM damage (because crits are awesome). Add to this another 20% increase from some weapon *coughjollyrogercough*, and you get a whopping 5.4 times maximum damage. TL;DR, yes, your assumptions were correct, and crits are frickin' dope. |
Thread Tools | |
Display Modes | |
|
|