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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Discovered yet another bug. Slow lvl3 says it immobilises enemts with less speed than the spell power (as I understand it is a stack with 2 or less in speed gets immobilised). This does not happen however the stack retains 1 speed despite this.
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#2
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On a semi-related note, does level 3 haste do anything special? |
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#3
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Regarding level 3 slow...
While it doesn't entirely prevent movement on enemies with 2 or less base speed, it does last a lot longer on them. Seems to be 50% longer. i.e., 4 turns -> 6 turns if enemy is <3 speed, 6 turns -> 9 turns. |
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#4
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Update - Added the Bane of Death crash to Achievements and the Shamanic Doll crash to Items.
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#5
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At least they didn't give it mass effect. |
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#6
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Immobilized units still get 1 AP to attack things right next to them, wouldn't make sense to reduce speed to 0 because they wouldn't be able to act at all if there were no nearby units (assuming target is melee).
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#7
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Yeah, I don't know what they were going for. But if that description is right then I wouldn't expect the unit to move once it's slowed. Can it have 0 speed but 1 AP? I don't remember how it handles that when you're say, webbed.
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#8
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That said, 'immobolized' is a completely valid thing in this game. Choshas from KBAP were permanently immobile, but could still act. Same with Bruntors. |
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#9
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Not exactly a bug, but I think it's an issue when Regina's messenger causes a massive framerate drop the moment it appears on the field. I was wondering if there was some way to fix this, as I really like that ability, but the fps drop is ruining it for me.
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