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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 10-31-2012, 01:18 AM
namad namad is offline
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@everyone talking about warrior maidens... darnit darnit... my game I didn't have any! although I think it may even be due to some sort of bug because one of the shops in the game spawned them, but with 1 and only 1 maiden for sale? which made them unusable... thats one thing I don't like about wotn... first four islands don't have a done of random troop variety... difficult boss for which you don't have many choices of troops to bring? not fun! I might give it another try tho with jotun/berzerker/polar bear/bear/royalsnake the only problem is... the first four islands combine to give me ONE CASTLE, with THREE garrison slots... so I don't have enough space to really store my entire old army that easily

also no trolls either... strategies that only work with specfic troops are usually fine for bosses in king's bounty games because usually you can bypass the boss explore a ton... have so many places to recruit from that eventually randomly you'll find what you need... but in wotn half the shops on teh first 4islands have basic vikings troops... I'm really sad I couldn't get warrior maidens in my playthrough ... by the time they become available in my playthrough I'll probably have something better like paladins or something..



actually wait nevermind: here is flat out the one and only flaw with this boss fight! the first time you fight this boss you will probably lose, at least depending on random happenstance, what's the problem? well you can't do go anything else! you realize frenzy would be a great ability to use against the boss? oh well too bad by the time you first encounter the boss there aren't enough enemies left in the game to fight to gain even 1 level, so if you don't already have exactly what you need, it's just not fun! typically in king's bounty you can fight a boss, lose, think about strategy, go acquire a different army, maybe level up once or twice, get what you think you might need, and then try again!!!

for example I went for learning rank 3 early because it can pay off in the long run, I could've had glory rank 3 instead but I didn't realize that the bosses weren't things you could come back for later, crossworlds campaign is 90-95% all about skipping every boss and coming back for it later?!!?!!!!!!!!

Last edited by namad; 10-31-2012 at 01:32 AM.
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  #2  
Old 10-31-2012, 01:31 AM
Highborne Highborne is offline
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Dunno I beat it with a normal Slingers, Vikings, Soothsayers, Jarls and Scalds.

Lost about 1/5 of my army total; but just went and bought more; not going for a no-loss play through.

However, after beating the Spider and getting to the next islands I have lost maybe 20 troops total due to Rune Mages/Paladins and mostly lost units due to carelessness (didn't res all...or one died and I didn't see it...didn't want to restart battle).
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  #3  
Old 10-31-2012, 03:00 AM
namad namad is offline
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I guess I should clarify, I won the battle, I just don't like the design whereby you can't fight the boss until you've done basically everything else first, I'd probably have preferred it if that boss were on island 3 but you couldn't "win" the battle until after island 4 just because that's how the old king's bounty bosses usually went
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  #4  
Old 11-04-2012, 10:55 PM
Puce Moose Puce Moose is offline
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Holy cow that was a nasty fight! I spent most of the day trying to take that spider down and finally managed it just a few minutes ago.

I managed to do it on my fourth attempt.

Level 16 soothsayer on hard. I went in there with 3 jotuns, 3 trolls, 30 polar bears, 15 jarls, and 19 soothsayers. Everyone died except my three trolls. I think the fight lasted about 40 turns.

On my third attempt, I entered a rather comical loop; on about turn 60 everyone died except for my stack of trolls. The spider kept casting web on my troll, bypassing his turn - again and again. This went on until about turn 120, when I finally got a turn. I waited, and about every 10 turns the spider wouldn't use web and I would get a single turn. This kept going until about turn 190, when both spider groups adjacent to my troll got criticals and put an end to my trolls.
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  #5  
Old 11-05-2012, 08:01 PM
Xargon Xargon is offline
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Quote:
Originally Posted by Puce Moose View Post
Holy cow that was a nasty fight! I spent most of the day trying to take that spider down and finally managed it just a few minutes ago.

I managed to do it on my fourth attempt.

Level 16 soothsayer on hard. I went in there with 3 jotuns, 3 trolls, 30 polar bears, 15 jarls, and 19 soothsayers. Everyone died except my three trolls. I think the fight lasted about 40 turns.

On my third attempt, I entered a rather comical loop; on about turn 60 everyone died except for my stack of trolls. The spider kept casting web on my troll, bypassing his turn - again and again. This went on until about turn 120, when I finally got a turn. I waited, and about every 10 turns the spider wouldn't use web and I would get a single turn. This kept going until about turn 190, when both spider groups adjacent to my troll got criticals and put an end to my trolls.
I'd question Jotuns (never tried them, stats don't look that impressive) and soothsayers (they seemed not much use in this fight). I used a standard army of Jarls (only 11, that's all that were sold), Axe Throwers, Warrior Maidens, Berserkers and Trolls (Soothsayer, hard, lvl18 ). Came out with losses of 1 jarl, 1 warrior maiden, 5 axe throwers and 28 berserkers on turn 11. The berserkers really do a lot of damage against the spider (stone skin and use their rage ability), trolls always hit the spider as well, the rest takes care of the little spiders (well, maybe the jarls hit the big spider once or twice).
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  #6  
Old 03-14-2013, 10:16 AM
BB Shockwave BB Shockwave is offline
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Quote:
Originally Posted by Xargon View Post
I'd question Jotuns (never tried them, stats don't look that impressive) and soothsayers (they seemed not much use in this fight). I used a standard army of Jarls (only 11, that's all that were sold), Axe Throwers, Warrior Maidens, Berserkers and Trolls (Soothsayer, hard, lvl18 ). Came out with losses of 1 jarl, 1 warrior maiden, 5 axe throwers and 28 berserkers on turn 11. The berserkers really do a lot of damage against the spider (stone skin and use their rage ability), trolls always hit the spider as well, the rest takes care of the little spiders (well, maybe the jarls hit the big spider once or twice).
Jotuns are quite good - I usually start a fight with freezing mace, and switch to life-steal after they get damaged. 10% may not sound like much, but they can quickly get their HP back.
Also, they have 35% cold resistance... throw a Snowstorm over them, and it will increase their attack and defense significantly.

EDIT: Oh, I see now, the Spider spawns Undead Spiders... that makes life-steal a no-go. Still, the high HP of the Jotuns+Healing would make them good tanks against the small spiders. Right now I am trying to get Ice Dragons - once I reach 2200 Leadership I will spam those Call Colossus scrolls... (PS: check my bugfix, the scroll can now give you Jotuns).

Quote:
Originally Posted by Jarcik View Post
1. I used 4 trolls not 3
2.I havent used any mana ressurect spell just bought all offensive scrolls on the map from all vendors, it should be absolutly enough.

Finished all game as mage on impossible difficult with no loss then I really know a little about this game.

Visit please Jarcik bounty Youtube channel. There is a lot of HD movies about that including all hard fights.
Wow, nice. Can you tell us some basic tips about how to get through the first island without losses? It's more manageable afterwards (but depends on luck - me, I still don't have Resurrect scroll and only a few Warrior Maidens) - but Nordlig was only doeable until the Butcher - he ALWAYS Poison Skull-s some of my units and I cannot stop him in 2 rounds (undead cannot be Fear-ed) to stop him from casting it on 2 troops.

Last edited by BB Shockwave; 03-14-2013 at 01:09 PM.
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  #7  
Old 03-14-2013, 03:42 PM
sethmage sethmage is offline
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I went with on impossible with no losses until the last six fights (I might replay them just to get the bragging rights). On top of that I finish the game 100k short of level 70 so it is possible to get level 70 on impossible since I didn’t use any equipment which increases experience and I got my “learning” not as a priority.

No question about it the first island is the most painful if you trying for no-loses, besides luck of the draw (opponents’ army strengths and units varies from game to game), BUT there are few things to change the fight:
1. different unit
2. different equipment
3. different level
4. different action (for example wait instead of walk or vice versa, atack different unit)
5. if you having very though encounter with a boss try to come back after you killed another wandering enemy.
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  #8  
Old 11-05-2012, 09:05 PM
themaster themaster is offline
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Quote:
Originally Posted by namad View Post
the first four islands combine to give me ONE CASTLE, with THREE garrison slots...
It's 2 castles one where you start.. one at fastland
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Originally Posted by namad View Post
@everyone talking about warrior maidens... darnit darnit... my game I didn't have any! although I think it may even be due to some sort of bug because one of the shops in the game spawned them, but with 1 and only 1 maiden for sale?
My game came with about 30 on fastland.. not sure if completing the zombie quest created "more" ?

It's my understanding because there's no random rolls.. then everything is supposed to be fixed..? I haven't started a new game yet.. so I don't know yet..

But on my mage game "impossible" I have 30+ maidens on fastland.. (between 2 recruiting points)
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Originally Posted by namad View Post
also no trolls either...
The trolls in my game were hidden at one of those small shops on the side of the mountain.. the one at vestlig
Quote:
Originally Posted by namad View Post
actually wait nevermind: here is flat out the one and only flaw with this boss fight! the first time you fight this boss you will probably lose, at least depending on random happenstance, what's the problem? well you can't do go anything else! you realize frenzy would be a great ability to use against the boss? oh well too bad by the time you first encounter the boss there aren't enough enemies left in the game to fight to gain even 1 level, so if you don't already have exactly what you need, it's just not fun! typically in king's bounty you can fight a boss, lose, think about strategy, go acquire a different army, maybe level up once or twice, get what you think you might need, and then try again!!!

for example I went for learning rank 3 early because it can pay off in the long run, I could've had glory rank 3 instead but I didn't realize that the bosses weren't things you could come back for later, crossworlds campaign is 90-95% all about skipping every boss and coming back for it later?!!?!!!!!!!!
So your bitching about how hard the game is??

Usually, in the olden days a game kick your ass.. (like it did mine!! many times those 4 islands were tough as nails) but you take some time you re-think.. and you conquer/persevere..

You want a easy game against them..? see my how I beat the turtle "no loss" on royal griffins above

I want to be clear.. I had to cheat to beat the turtle.. and what I mean is.. I didn't want to start all over and get "rune magic" cause (I didn't choose it) so I used cheat codes to give me the runes.. but starting over as you call it/mentioned above.. was the other option..

Sometimes it's just easier to cheat a little.. the command for giving you better runes is shift + ~ and then rune # (choose your number 1000 if you want )

So it's not that I feel I cheated really.. I just didn't want to start over like your bitching about above.. I just chose to side-step the games flaws by using "the matrix" I mean re-structuring the game to my liking..

The thing is once you have the knowledge about the map and units.. you will make educated decisions even in say "crosswords" or kings bounty the original.. if I had started over.. I would have focused on "rune magic" as a priority for a no loss boss-fight.. but simply entering a cheat code.. by-passed hours of boring work just to beat him.. fairly.. lol
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  #9  
Old 11-06-2012, 06:49 AM
namad namad is offline
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Quote:
Originally Posted by themaster View Post
It's 2 castles one where you start.. one at fastland
My game came with about 30 on fastland.. not sure if completing the zombie quest created "more" ?

It's my understanding because there's no random rolls.. then everything is supposed to be fixed..? I haven't started a new game yet.. so I don't know yet..

But on my mage game "impossible" I have 30+ maidens on fastland.. (between 2 recruiting points) The trolls in my game were hidden at one of those small shops on the side of the mountain.. the one at vestlig So your bitching about how hard the game is??

Usually, in the olden days a game kick your ass.. (like it did mine!! many times those 4 islands were tough as nails) but you take some time you re-think.. and you conquer/persevere..

You want a easy game against them..? see my how I beat the turtle "no loss" on royal griffins above

I want to be clear.. I had to cheat to beat the turtle.. and what I mean is.. I didn't want to start all over and get "rune magic" cause (I didn't choose it) so I used cheat codes to give me the runes.. but starting over as you call it/mentioned above.. was the other option..

Sometimes it's just easier to cheat a little.. the command for giving you better runes is shift + ~ and then rune # (choose your number 1000 if you want )

So it's not that I feel I cheated really.. I just didn't want to start over like your bitching about above.. I just chose to side-step the games flaws by using "the matrix" I mean re-structuring the game to my liking..

The thing is once you have the knowledge about the map and units.. you will make educated decisions even in say "crosswords" or kings bounty the original.. if I had started over.. I would have focused on "rune magic" as a priority for a no loss boss-fight.. but simply entering a cheat code.. by-passed hours of boring work just to beat him.. fairly.. lol

my game spawned 1 maiden, also there is only 1 castle, saying there are 2 is a bit like lying :-p

I don't want the game to be easier, I'm saying that the boss should be on island 3, so that you encounter it sooner, so that you have more time to plan your skills and recruits around it's specific challenges, then IF this was done they could afford to make the boss EVEN HARDER, the lack of time to adjust to the boss is something that's caused them to scale it DOWNWARDS!

of course then you beat the spider and the entire game is a joke because rune mages are broken, although I think a person could just play without any rune mages and the game might be fine? although I'd prefer a mod to just restore rune mages to their CW state.


anyways you didn't correctly understand what I was trying to say, I blame my own poor writing skills, none of your responses were really on point to my points.
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  #10  
Old 11-06-2012, 06:52 AM
tiberiu tiberiu is offline
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Originally Posted by namad View Post
anyways you didn't correctly understand what I was trying to say, I blame my own poor writing skills, none of your responses were really on point to my points.
I'm afraid it's not this.
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