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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 10-28-2012, 12:05 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by *Buzzsaw* View Post
I did nothing wrong in my maneuvers, I was simply flying a plane which is completely uncompetitive at those altitudes.
Always blame the aircraft! The first place I always look for the mistake is myself!

Last edited by 5./JG27.Farber; 10-28-2012 at 02:21 AM.
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Old 10-28-2012, 04:27 AM
Bounder! Bounder! is offline
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The Spitfire variants are sub par in performance to the 109 and Hurricane at altitudes above 15,000ft. There is, in addition, a bug with a number of the Spitfires at altitude; the Spit 1a 100 Oct is most severely effected but it is there on other variants - as you gain altitude the engine splutters and cuts out unless you run at reduced rpms and boost below anything like combat settings. I'm at a bit of a loss as to how we've been left with Spits in this state in the final patch.

As a Spitfire pilot at the moment you have to pick your variant on based on what altitude you want to fly which is fecking ridiculous if you pardon my French Altitude fighting might not be important to those that like to hug the deck on ATAG or Replica4 but it is important for campaigns like the SoW campaign where the fights start at 17-18 thousand feet but often end up going much much lower.

Last edited by Bounder!; 10-28-2012 at 04:38 AM.
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  #3  
Old 10-28-2012, 06:18 AM
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bw_wolverine bw_wolverine is offline
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Bounder's right. It's very distressing to have the Spitfires end up the way they have. I just get the feeling that the Maddox games guys and 1C just had no real way to fix them and that the issues are tied to the service ceiling issues that they claim 'cannot be fixed without major changes in sequel'.

So we live with what we have. Plenty of 109s do silly things and leave themselves open to attack. If you find a 109 not doing silly things, then you'd better have friends with you watching your back, that's all I can say.
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  #4  
Old 10-28-2012, 08:58 AM
MadTommy MadTommy is offline
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On the release of the 1st RC patch, Luthier said all planes had issues over 26,000 ft i think he was be rather generous to himself, in fact it is more like 12,000 ft.

But we have to look on the bright side.. online very little happens above 17,000ft, and going forward mission designers will just have to take this into account and knock 10,000 foot off ideal altitudes for bombers etc.

There is no point adding bomber over 18,000 ft considering few few red models can doing anything more than creep alone up there.
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Old 10-28-2012, 10:50 PM
trademe900 trademe900 is offline
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that's right madtommy. It's a complete joke to say above 26,000 feet there are issues, a huge slap in the face to all! It takes an entire day to climb to that height in the current state! Above 10,000 feet there are big issues and inaccuracies.

We will all just have to continue fighting at sea level for the time being. Below 10,000 feet is the only altitude where the game is somewhat accurate.
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