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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Your score for the final version.
1 8 2.66%
2 2 0.66%
3 12 3.99%
4 21 6.98%
5 36 11.96%
6 46 15.28%
7 77 25.58%
8 77 25.58%
9 15 4.98%
10 7 2.33%
Voters: 301. You may not vote on this poll

 
 
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  #16  
Old 10-26-2012, 02:11 AM
tk471138 tk471138 is offline
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Join Date: May 2011
Posts: 285
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Quote:
Originally Posted by =Kike= View Post
8 for me.
It's possible for me to play at Il2 Clod with similar perfomance that Il2 1946 (similar or the same perfomance I can say...offline and online) with a good screen resolution and with Il2 Clod graphics aspect (better than Il2 1946), but we have some issues in this moment (like aircraft visibility and others issues, or issues with the mirrors...). I don't know if FM is good or not (I'm a player, not a real pilot)
If this simulator had been published with this performance from the begining.....
So for me it's a excellent patch, great!!

wow that really got me thinking...imagine....they could have spent time making more planes flyable or even more planes and other models...i mean i was looking to play for england the other night and was STUNNED and disappointed that i was limited to basically spitfire and hurricane and Blenheim..i never gave that much thought before was always trying German side but when i found only three planes playable for the british i almost didnt believe it, i double checked and triple checked (i checked again just now)


anyways with that said i give it an 8 much of that has to do with the fact that the devs did their part and making the game playable, which the effort in and of it self is worthy of praise the fact that they did deliver is meaningful and should not go unnoticed. but the game is cool and if they can improve on this in the coming releases which they will we will have a fantastic final product...the one thing we do have control over however that is key to the success of the game is to not alienate the devs especially when they deliver or at least make a meaningful effort at doing so...
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