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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-19-2012, 09:29 PM
smink1701 smink1701 is offline
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So to be clear, folks with a GTX 670 are getting goor fps flying thru the clouds? I was asking to see if I needed to upgrade my card or just wait until BOM comes out which might have better coding. All my the games like FSX, COD and ROF run great.
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Old 10-19-2012, 09:56 PM
recoilfx recoilfx is offline
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switch your effects to medium... You will barely see any difference (smoke and cloud look a teeny bit sharper at high), but you will see massive fps increase.

I have a 670gtx, running at 2560x1440, everything high except effects (no ssao of course), game is pretty smooth (50-60fps?) to me at ATAG with clouds on.
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Old 10-19-2012, 10:07 PM
Borsch Borsch is offline
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Why no SSAO? SSAO is used to create illusion of 3d depth on all objects.

Also you dont need to guess your FPS, press shift+tab and type " fps SHOW START " and you'll get ingame fps counter.
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Old 10-19-2012, 11:18 PM
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Ailantd Ailantd is offline
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Quote:
Originally Posted by Borsch View Post
Why no SSAO? SSAO is used to create illusion of 3d depth on all objects.

Also you dont need to guess your FPS, press shift+tab and type " fps SHOW START " and you'll get ingame fps counter.
SSAO only adds a bit of shadow based on already rendered depth position of pixels. It´s a post-process aplied over the already rendered image. Nothing releated with the clouds or that can be used to render clouds.
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Old 10-19-2012, 10:14 PM
GOZR GOZR is offline
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I tried it but I'm still getting water flickers..
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Old 10-20-2012, 09:35 AM
Dano Dano is offline
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Quote:
Originally Posted by recoilfx View Post
switch your effects to medium... You will barely see any difference (smoke and cloud look a teeny bit sharper at high), but you will see massive fps increase.

I have a 670gtx, running at 2560x1440, everything high except effects (no ssao of course), game is pretty smooth (50-60fps?) to me at ATAG with clouds on.
You will see a massive difference when firing tracers and lighting effects.
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