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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-15-2012, 02:16 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by SlipBall View Post
I'm not sure that there is a problem with the game itself. I just turned on icon to find the distance I was viewing perfectly fine without the icons on. It turned out to be 1.96 Spit1 the furthest we were separated in this test (so is'nt that 2000 yards), and I had no problem tracking the dot itself. In fact as the AI was positioning for a landing, his wings would clearly show against the darker terrain. I think its very important that if a pilot looses contact, to then look where it should be and it will be picked up again...in short it does not disappear, at least with off-line.
hiya slipball,
i looked up the monitor listed in your spec list, and altho panel technology is not a perfect predictor, it has been shown in the past that is a major variable. you personally will have significantly less problems spotting dots and distant small LoD models, because the monitor you are using is 6 bit color and has the "advantages" (in il2) that i mentioned earlier

Planar SA 2311W = 6bit TN panel (http://reviews.cnet.com/lcd-monitors...-34512572.html)
also make sure you are not using a zoomed view when trying to spot/track or identify distant objects (for the purposes of our discussion here)
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Last edited by zapatista; 10-15-2012 at 02:54 PM.
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