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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Saying it sucks does not enable anyone to comment or help if you had some settings different for example. What was your boost when this happened? What was the pitch? Which Bf109? If the E model, were you in auto pitch or manual? What was your flaps position? Were your wheels up? What was the oil temperature? (did you open the oil rad before takeoff?) What was the water temperature? Did you exceed the airframe limitations in a dive earlier? You are the only one so far reporting this so why don't you step back and think about the circumstances that might have created this? |
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#2
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I didn't flew with Spit, just fought against it tonight (one of the airquake server, like Repka), and I noticed, the Spit much better than in previous patch. They can turn tightly and sightly improved in vertical maneuvers too. The .303 become stronger (i got several structural damage and pilot wounded, not just knocking). As a 109 pilot i have to say, we need much more attention in a dogfight, but the 109 still climb better, and faster in level flight (not to mention the 20mm), so in general- nothing change.
The radiator drag sightly slows the plane, so have to close as the temperatures allowed. Couple of word about the bugs. Very disappointing, the game stopped many times. With the same settings, the previous beta patch was much smoother and there was no glitch, freeze or microlag. The fps is good in general, but the microlags, small freezes is came back :/ It's subjective, but i like more the previous video engine settings (i don't like this strong blue haze)
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 10-13-2012 at 01:00 AM. |
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