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  #1  
Old 10-06-2012, 05:19 AM
FG28_Kodiak FG28_Kodiak is offline
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It's also possible to create Coops on Channel Map without problem.
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  #2  
Old 10-06-2012, 05:21 AM
salmo salmo is offline
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When you created the spawn points, did you put in the number of allowed aircraft into the box towards the bottom of the spawn point properies page? If this is set to Zero, you won't be able to select any planes?
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  #3  
Old 10-06-2012, 06:42 AM
FG28_Kodiak FG28_Kodiak is offline
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The best would be you post your mission, so we can take a look on it
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  #4  
Old 10-06-2012, 05:35 PM
[J4F]Thunder666 [J4F]Thunder666 is offline
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Default ok

@5./JG27.Farber: yeah was made by your excellent PDF. So the PDF Mission is only for 2 Guys(Dogfight) ?

Quote:
When you created the spawn points, did you put in the number of allowed aircraft into the box towards the bottom of the spawn point properies page? If this is set to Zero, you won't be able to select any planes?
@salmo: Of course I set the option to 2 player since I wanted to build a coop for 2 players. Now it seems to me as if I did not need the spawn points for the Coop.

Quote:
It's also possible to create Coops on Channel Map without problem.


@FG28_Kodiak: sounds good ! but how ?
ok i can Post my Mission, but the better Way is you give me(us) a little Lesson "how to" create a Coop !?

ok I have attached a simlpe mission which I use to get to know the ME and how to make Coop's. I am very curious Kodiak!

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File Type: zip simple Dover Attack.zip (2.2 KB, 3 views)
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  #5  
Old 10-07-2012, 10:18 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by [J4F]Thunder666 View Post
@5./JG27.Farber: yeah was made by your excellent PDF. So the PDF Mission is only for 2 Guys(Dogfight) ?
Well you could place a spawn for you guys and take off or airspawn from it and start your "coop" from there.

Coop certainly does not work as it used to...
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  #6  
Old 10-07-2012, 01:13 PM
[J4F]Thunder666 [J4F]Thunder666 is offline
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Default hmmm ?

that means I have to put a spawn for each player?
Only a spawn or a plane for each player?
Must be my plane still marked as a player?
Do I need two armies?

It is the principle which meant Kodiak?

Quote:
It's also possible to create Coops on Channel Map without problem.
Can someone please be so kind to me a simple mission to adhere to this principle that I see where my mistakes are? Would be really grateful.

Actually I've tried exactly that, but it only works for me. The client does not have anything else, and waypoints can select as no planes.

thanks in advance,

Greeting Thunder
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  #7  
Old 10-07-2012, 01:41 PM
[J4F]Thunder666 [J4F]Thunder666 is offline
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Default :)

It's the little things that destroy so much.
"Change of aircraft" was disabled. now it seems to work

tvm Guys

Greeetings Thunder
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  #8  
Old 10-06-2012, 07:43 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
It's also possible to create Coops on Channel Map without problem.
Well they don't work in the channel map intended coop mode as the other maps do.




http://forum.1cpublishing.eu/showpos...&postcount=202





.

Last edited by KG26_Alpha; 10-06-2012 at 10:10 PM.
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  #9  
Old 10-07-2012, 08:34 AM
FG28_Kodiak FG28_Kodiak is offline
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But you can place Players in existing Planes. And block planes players should not use. Normaly i use two "methods". First i use a spawnplace players can create their planes, after that the Mission-Host can select/start the mission. Friendly KI is supporting the Players if nessesary (depens on the player numbers)
Second i place the Players in existing Airgroups (the player can change the plane if he like via Mission menu).
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