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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
I think the problem is caused by the stopping of the engine at idle throttle. |
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#2
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First of all Luthier, and all the rest of U; thx a lot for all the effort !!
I know this has been a rather steep up-hill battle, don't give up on it just yet, U are getting there, slowly but surely I don't have much to add except I experience same issues as other players: Engine still cut out when going all the way to idle IMHO spit is too slow... The Blenheim now can climb in idle with flaps down - had to raise flaps to manage to flare and set her down. (U can leave it in 'cause I can make it back from BERLIN on one damaged engine this way The bomb bay doors don't seem to be working in Blenheim, but bombs can be dropped so no big deal. Now for my more important question, for me anyway: Game is supposedly supporting SLI only one card is really utilised... I've tried to add a pic here: [IMG]C:\Users\Einar\Pictures\CoD SLI usage.jpg[/IMG] What can i do to utilise both cards, force alternate frame rendering or something? S! Tintin |
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#3
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Rudder effectiveness should be more than sufficient at low speeds.
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Last edited by Elizabe55th; 10-06-2012 at 07:25 AM. |
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#4
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Tested in Black Death shadows off .Ok but usual screen hesitations low .
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#5
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I was flying a single player mission in a 109 Shooting down Blens when I got a sound bug the machine gun sound seemed to get stuck on when I stopped firing the shooting sound continued on continuously and shaking plane until I despawned.
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System Specs: Intel Core 2 Duo E8600 @3.33 GHz 6 GB DDR2 400 MHz nVidia 285 GTX /1024 MB/Driver Ver:270.61 Win7 Pro 64 bit SP1 |
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#6
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Grass is loading in patches! Very annoying. Take a look at the video below!
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#7
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Latest RC
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#8
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FMB:
The "Free Hunt" waypoint is useless, measn has no function anymore and of same meaning as "Normal Flight". The task attack of "attack fighter/bomber" last just 90 sec after it no AI in any mode is willing to keep staying aggressive. I doubt it will be a fix issue of interests b4 BoM, but at least it should have been noted several time .... at least for the protocoll. |
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#9
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Rudder effectiveness should be more than sufficient at low speeds.
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#10
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Please B6/Luthier can you look at making hud information server set?
For example damage information, personally to make it more "realistic" I fly with the damage info off, I fail to see why a person on a full realistic server should be allowed to see what damage they are getting. This info needs to be controlled/set by the server not the player.
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