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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-02-2012, 03:41 PM
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Originally Posted by Feathered_IV View Post

Since the dust has settled somewhat on the Q&A session and some of the answers have brought a few unwelcome truths home. I've pretty much come to terms with the idea that there is no rescue ship coming for clod....

What exactly is it that you miss?
As I understand it CoD will be updated when the sequel comes out, and from then on improvements will continue that affect that merged version of the game.

As far as weathering goes Luthier never said that skin weathering would never be addressed, just that he thought it wasn't 'terrible'. I'm sure gameplay, weathering (permanent heavy weathering on British fighters) and lots of the other present issues (bridges, wave height, AI tactics, AI response, clouds) will be resolved in good time. At the moment the emphasis must be on getting the game stable and not introducing any other issues. All must be hunk dory before the merge of CoD and BoM. Getting CoD smooth and glitch free is the priority.
Once everything is working OK then the merge can occur and after that global improvements and added features can come.

The map/maps we will be able to edit when the planned user tools become available, and Luthier has definitely not abandoned the development of these.

What, as you see it, are the specific failings of CoD that can't be resolved after the merge?
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Old 10-02-2012, 03:45 PM
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What exactly is it that you miss?
As I understand it CoD will be updated when the sequel comes out, and from then on improvements will continue that affect that merged version of the game.
I didnt think that improvements from the sequel will be ported over to CLoD, least thats how I have been reading things... I could be wrong of course...
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Old 10-02-2012, 04:08 PM
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I didnt think that improvements from the sequel will be ported over to CLoD, least thats how I have been reading things... I could be wrong of course...
I was unclear.
I meant that global improvements to the merged version would affect CoD as a part of the merged CoD/BoM.

Any aircraft, flight model, AI improvement can come in the future. As Luthier said, until now all time has gone to sorting out glitches. Next, the improvement of the game can begin.

Quote:
luthier:
Your general criticism is spot on. We shipped a product that had too many technical issues for us to really focus on finer elements of gameplay. There had never been a point, we're not even there today, where we could sit back, look at the code, and say, hell, what a great foundation, let's build a great game on top of it.
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Last edited by major_setback; 10-02-2012 at 04:11 PM.
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Old 10-02-2012, 05:47 PM
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...Luthier never said that skin weathering would never be addressed, just that he thought it wasn't 'terrible'. I'm sure gameplay, weathering (permanent heavy weathering on British fighters) and lots of the other present issues (bridges, wave height, AI tactics, AI response, clouds) will be resolved in good time...The map/maps we will be able to edit when the planned user tools become available, and Luthier has definitely not abandoned the development of these.

What, as you see it, are the specific failings of CoD that can't be resolved after the merge?
Given the performance of 1C so far, I really don't think it's realistic to expect that we will ever see the weathering corrected or map-editing tools released. It's just not going to happen. The AI might get improved, but Luthier doesn't even seem to think it's a problem as it is now, so I can't see that happening for several years at an absolute minimum.
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Old 10-02-2012, 11:51 PM
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What exactly is it that you miss?
As I understand it CoD will be updated when the sequel comes out, and from then on improvements will continue that affect that merged version of the game.
No need to take that tone.

The Sequel is years away. In the meantime creative members of the community might like to explore ways of adding a few small fixes, optimisations or improvements.

FM changes and new 3D may not be a realistic goal at this time, but smaller fixes are well within our reach. Trees can be tweaked for colour and performance (2048x textures seems a bit much). Spelling errors in German cockpits can be corrected. Landscape textures can be easily worked on. Sounds can be altered. GUI could be reskinned. Clouds can be tweaked etc. the list goes on.

When the Sequel comes out (2014 if they remain on schedule, 2015 or beyond if they do not) then we can drop the mods and enjoy a brand new merged or standalone game.
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Old 10-03-2012, 01:35 AM
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No need to take that tone.

The Sequel is years away. In the meantime creative members of the community might like to explore ways of adding a few small fixes, optimisations or improvements.

FM changes and new 3D may not be a realistic goal at this time, but smaller fixes are well within our reach. Trees can be tweaked for colour and performance (2048x textures seems a bit much). Spelling errors in German cockpits can be corrected. Landscape textures can be easily worked on. Sounds can be altered. GUI could be reskinned. Clouds can be tweaked etc. the list goes on.

When the Sequel comes out (2014 if they remain on schedule, 2015 or beyond if they do not) then we can drop the mods and enjoy a brand new merged or standalone game.
I honestly did not intend to imply anything. No 'tone' was intended. I was genuinely curious as to how you were thinking.

Hopefully, with this latest Beta patch being ok, (as it seems a the moment) development will move a lot quicker than it has until now, with everything being held up by bug searching.

I would like to state for the record that I don't think BoM will be a magic fix. I remember that couldn't even run Pacific Fighters when that first came out as the next part in the Forgotten battles series. On the whole everything turned out well in the long run. And I will stay around this time too, hoping it will be kept alive long enough for that to happen.

Sorry for any misunderstanding.
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Old 10-03-2012, 02:53 AM
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I honestly did not intend to imply anything. No 'tone' was intended. I was genuinely curious as to how you were thinking...
Sorry for any misunderstanding.
Ah, no worries mate. My mistake then. I think after swimming with sharks here for so long, one expects to get bitten at every turn.
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Old 10-03-2012, 07:14 AM
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I really don't think that the investors, 1c, or luthier want people playing with the code...you mention AAA and the early days, I think 1c never admired the behavior of a few who took it upon themselves.
The investors?
That's us!
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Old 10-03-2012, 07:57 AM
Chivas Chivas is offline
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The investors?
That's us!
We are a minor investor at the moment. The real investors have spent millions so far funding the development. COD sales didn't even come close to covering those costs and providing a profit. It appears the investors are willing to keep the development in business atleast until the Sequel is released. Hopefully the Sequel will be good enough to give the investors some return, but I think the development has taken so long that there will have to be a number of Sequels sold before the investors start seeing any substantial return on their dollar. The announcement, whenever that happens should give us a better idea of their future plans. I'm sure they've had endless meetings trying to figure ways to make a profit as soon as possible, and know the only way its going to happen is fixing the new game engine for use in a number of different venues, like maybe MMO's, along with Sequels, etc. Time will tell. Hopefully there is a future.
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Old 10-03-2012, 08:17 AM
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Originally Posted by Chivas View Post
We are a minor investor at the moment. The real investors have spent millions so far funding the development. COD sales didn't even come close to covering those costs and providing a profit. It appears the investors are willing to keep the development in business atleast until the Sequel is released. Hopefully the Sequel will be good enough to give the investors some return, but I think the development has taken so long that there will have to be a number of Sequels sold before the investors start seeing any substantial return on their dollar. The announcement, whenever that happens should give us a better idea of their future plans. I'm sure they've had endless meetings trying to figure ways to make a profit as soon as possible, and know the only way its going to happen is fixing the new game engine for use in a number of different venues, like maybe MMO's, along with Sequels, etc. Time will tell. Hopefully there is a future.
Chivas, do you have the exact numbers, or know where they are written, that stipulates the total cost of the Clod project compared to the returns made? I can't find anything precise on either figure.
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