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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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What exactly is it that you miss? As I understand it CoD will be updated when the sequel comes out, and from then on improvements will continue that affect that merged version of the game. As far as weathering goes Luthier never said that skin weathering would never be addressed, just that he thought it wasn't 'terrible'. I'm sure gameplay, weathering (permanent heavy weathering on British fighters) and lots of the other present issues (bridges, wave height, AI tactics, AI response, clouds) will be resolved in good time. At the moment the emphasis must be on getting the game stable and not introducing any other issues. All must be hunk dory before the merge of CoD and BoM. Getting CoD smooth and glitch free is the priority. Once everything is working OK then the merge can occur and after that global improvements and added features can come. The map/maps we will be able to edit when the planned user tools become available, and Luthier has definitely not abandoned the development of these. What, as you see it, are the specific failings of CoD that can't be resolved after the merge?
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#2
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I didnt think that improvements from the sequel will be ported over to CLoD, least thats how I have been reading things... I could be wrong of course...
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#3
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I meant that global improvements to the merged version would affect CoD as a part of the merged CoD/BoM. Any aircraft, flight model, AI improvement can come in the future. As Luthier said, until now all time has gone to sorting out glitches. Next, the improvement of the game can begin. Quote:
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 10-02-2012 at 04:11 PM. |
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#4
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#5
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The Sequel is years away. In the meantime creative members of the community might like to explore ways of adding a few small fixes, optimisations or improvements. FM changes and new 3D may not be a realistic goal at this time, but smaller fixes are well within our reach. Trees can be tweaked for colour and performance (2048x textures seems a bit much). Spelling errors in German cockpits can be corrected. Landscape textures can be easily worked on. Sounds can be altered. GUI could be reskinned. Clouds can be tweaked etc. the list goes on. When the Sequel comes out (2014 if they remain on schedule, 2015 or beyond if they do not) then we can drop the mods and enjoy a brand new merged or standalone game. |
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#6
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Hopefully, with this latest Beta patch being ok, (as it seems a the moment) development will move a lot quicker than it has until now, with everything being held up by bug searching. I would like to state for the record that I don't think BoM will be a magic fix. I remember that couldn't even run Pacific Fighters when that first came out as the next part in the Forgotten battles series. On the whole everything turned out well in the long run. And I will stay around this time too, hoping it will be kept alive long enough for that to happen. Sorry for any misunderstanding.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#7
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#8
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That's us! |
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#9
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We are a minor investor at the moment. The real investors have spent millions so far funding the development. COD sales didn't even come close to covering those costs and providing a profit. It appears the investors are willing to keep the development in business atleast until the Sequel is released. Hopefully the Sequel will be good enough to give the investors some return, but I think the development has taken so long that there will have to be a number of Sequels sold before the investors start seeing any substantial return on their dollar. The announcement, whenever that happens should give us a better idea of their future plans. I'm sure they've had endless meetings trying to figure ways to make a profit as soon as possible, and know the only way its going to happen is fixing the new game engine for use in a number of different venues, like maybe MMO's, along with Sequels, etc. Time will tell. Hopefully there is a future.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#10
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Kind Regards |
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