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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-01-2012, 09:48 AM
Insuber Insuber is offline
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Hi Luthier - a lot of communication today, thank you!
bacj
I have a question about effects: I miss the "quick flashes" upon impact of my bullets on the enemy a/c. They helped a lot to assess shooting. Will they be back in the final patch?

Cheers,
Insuber
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Old 10-01-2012, 10:00 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Mysticpuma View Post
I appreciate the second set of answers Luthier.

The way I see it from your replies is that whatever is fixed in the next patch is what it will be for good?

BoM will be a new game, new gui, fully working graphics (still using speed tree), a proper campaign, dgen and the maps and aircraft from CloD will be imported into the new game engine?

With regards to the 'new' graphics engine, screenshots don't make look much different from CloD at the moment so can you tell us what's changed or going to change?

Your replies indicated that you were handed over a broken product and your time has been spent repairing it. Now that you will be 'free' of CloD what do you intend to do differently?

Lastly it really is appreciated that you take time to interact with the community, if you did this more regularly I really feel there would be considerably less animosity across the forums.

Finally the way I read your reply is that BoM will be a new game with CloD maps and aircraft imported into it?

If a player has CloD installed that will be a standalone game, if a player buys BoM they get BoM with CloD incorporated into it? So the BoM won't install over Clod it will contain CloD and probably remove the old version when BoM is installed?

Thanks again for the replies, although not what I wanted to hear your interaction (in the second set of answers and some of the first!) IS appreciated.

Please interact more in future.

Cheers, MP

BTW, I think the reason so many of us are passionate about this is that we were spoiled by 1946 and we know we have touched greatness. CloD just didn't fulfill the promises we hoped for.

Good luck with BoM, is there any provisional timeline for releasing it? Maybe 2014, second quarter?
Quote:
Originally Posted by Insuber View Post
Hi Luthier - a lot of communication today, thank you!
bacj
I have a question about effects: I miss the "quick flashes" upon impact of my bullets on the enemy a/c. They helped a lot to assess shooting. Will they be back in the final patch?

Cheers,
Insuber
Good questions, I would like to add one more.

You have stated hit sounds will be added, what about flak sounds.

They look fantastic especially at night, we really could do with some sounds on them as well.

It would add a lot more to the immersion to hear the terrifc crack noise they made.
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Old 10-01-2012, 10:20 AM
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SlipBall SlipBall is offline
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luthier
Quote:
Can we increase even more the degree of realism e.g. available & working aircraft systems?
Just a side note, please remove the ever icing clouds, most of them are not, especially flying low, it's not that often sub zero.
We are seriously addressing our approach to modeling various systems. A lot of the stuff that we spent so much effort on with Cliffs of Dover ended up being a dud, no one wants it, no one uses it. At the same time a lot of systems people clearly want and need are not modeled with enough details.
So do expect a more sane approach in the sequels.


I wonder what is not being used, could you explain this a bit.
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Old 10-01-2012, 12:01 PM
Ploughman Ploughman is offline
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Thanks for the replies to our questions. I look forward to the sequel and the further, more extensive, improvements to the game engine and the gamer's experience it will bring.

Will you be dropping the Il-2 Sturmovik name from future releases? Any cache Il-2 Sturmovik may've had in terms of product recognition etc., has surely been erased by the CloD debacle.
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