![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
While some of the answers definitely will piss off some people, I find that they are honest answers all in all. Probably too honest for some people, but then again, honesty is always better than having sunshine and rainbows blown up one's kilt.
While I may not agree with all of the answers, they are what they are. When BoM comes out, I'll have a look at it and then decide if I'll buy it based on the merits and feedback about that product, and despite what CLoD was. |
|
#2
|
|||
|
|||
|
I guess what I got after reading all that is:
CLoD is pretty much done. We need money and CLoD aint it. Everything that you thought CLoD should have been will be in our sequel. Buy it if you want a working game. Thanks for coming around to answer those questions, but for me personally, it doesnt shine light at the end of this tunnel. |
|
#3
|
|||
|
|||
|
Quote:
I agree with the short fix list above... if you could get AI working at least a little better for the offline players, get the netcode a bit tighter for the online players, and improve the particle system you'd silence a huge chunk of the criticism. It's an enormously ambitious game that's still a lot of fun even in the current state. People are really, really wrapped up in it as it's the only thing we've got that's moving the state of the art forward in high-fidelity WWII air combat. 1946 with HFSX 6 is pretty nice, but technically doesn't hold a candle except in community where it rules the roost. I'll buy the sequel. Probably pre-order. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|