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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Note the lack of listing any specific effect in the video that were removed.. and the implied dishonesty but no actual proof of it..
These are the sort of vague accusation I was referring to in my post.. That in essence provide no real information and are intended to prey upon peoples imaginations! Alfred Hitchcock used this tactic in his movies.. As in don't be specific, don't show the knife entering the body.. Be vague, and just show the shadow of the knife on the wall.. Thus allowing the persons imagination to fill in the blanks (vagueness).. Alfred knew each person would imagine the worst case stabbing and in turn scare the heck of of themselves! Don't let the nay-sayers spook ya with this Hollywood tactic! Demand the nay-sayers be specific! They won't! But demand it anyway in that it will just highlight how weak their arguments are and thus how short the list is!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-30-2012 at 10:51 PM. |
#2
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Recommended specs I'll be back later to answer the questions Developers diary etc Now of course in none of these declarations etc was the word "promise" mentioned, so you could probably say that no promises were broken at all. there is the legal definition of a promise though and as I couldn't be bothered to look through my reference books I found this: A written or oral declaration given in exchange for something of value that binds the maker to do, or forbear from, a certain specific act and gives to the person to whom the declaration is made the right to expect and enforce performance or forbearance. An undertaking that something will or will not occur. It is a manifestation of intent to act, or refrain from acting, in a certain manner. To me, taking money for a "working" game seems to be the biggest broken promise. And as always, I kick myself because when you see the game in motion it can look stunningly beautiful and it has this amazing potential just out of reach. Sadly I cannot bring myself to believe there was any internal testing of this patch though. Oh well. Hood |
#3
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Which is NOT to say there are none! My only point in asking people to list them Is that in doing so They will realize just how short the list is! Which in turn will keep thier imaginations from running wild! ![]()
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-30-2012 at 11:10 PM. |
#4
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But of course, in common everyday language a promise doesn't need to have the word "promise" in the statement at all. Look at the synonyms for the word promise to see what I mean. My personal view is that if someone says they'll do something then that has the status of a promise even if it doesn't include that word in the declaration of intent.
And what is your fascination with a numbers game? ![]() Hood |
#5
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Sorry if you got the impression that I was saying the word 'promise' had to exist on the side of the box for each listed feature, on the 1C website, or in anything any 1C rep said.. My point is a simple one.. The list of so called broken promises is short.. But due to some people here using Alfred Hitchcock tactics the list 'feels' long.. It is not until each so called broken promises is listed will 'REALITY' take the place of 'IMAGINATION' at which point people will not feel as if they were lied to, taken advantage of, ripped off, etc..
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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Some should be lawyer or they already are... hard to believe they can ignore/can't see what game is playing on their screen...
Chapeau bas Monsieur AoA... |
#7
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NOT ONE! Just the typical vague assertion that there are many problems 'playing on their screen' These are the sort of vague accusation I am talking about.. The kind that contain no real information and are intended to prey upon peoples imaginations! Alfred Hitchcock used this tactic in his movies.. As in don't be specific, don't show the knife entering the body.. Be vague, and just show the shadow of the knife on the wall.. Thus allowing the persons imagination to fill in the blanks (vagueness).. Alfred knew each person would imagine the worst case stabbing and in turn scare the heck of of themselves! Don't let the nay-sayers spook ya with this Hollywood tactic! Demand the nay-sayers be specific! They won't! But demand it anyway in that it will just highlight how weak their arguments are and thus how short the list is!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#8
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lol ! sorry no time to waste with you... but francky you are amazing ! keep on !
I may say : i love Cliffs (2000 hours playing till day one) but how far i love it, i may not sell my soul to evil in being dishonnest. Last edited by Stirwenn; 09-30-2012 at 11:34 PM. Reason: add on |
#9
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Before you go Stirwenn.. I have a new avatar for you! S! ![]()
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#10
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1. Cloud effects that are not possible to generate in game without using the now deactivated and instantly crashing weather system. 2. Cloud reflections on the water which were removed. 3. Fire and smoke effects which were removed. 4. Airframe reflection effects which were removed. 5. Sound effects for engines and guns which are non-existant in the game since day one. 6. The suggestion that you can take part in 128 player battles when in reality 60+ creates warping that makes the game nearly unplayable and certainly not enjoyable. And this is just from the promo film on Steam. There's more from the description of the game: Over 25 Aircrafts – English, German & Italian aircraft including the Spitfire, The Hurricane, and the Messerschmitt Bf-109. Every detail faithfully recreated. Every detail faithfully recreated? Not by any religion I know. Also cleverly disingenuous in stating 25 aircraft implying you can fly them by then listing the obviously flyable ones. Massive Multiplayer – Customizable modes allow for up to 128 players in huge ongoing battles or hop in deathmatch-style free-for-alls. Here's that 128 thing again. And just for the sake of something to think about. Every feature that was in the game in its initial release form is a sort of promise. That's the stuff they're saying is in their game. We didn't buy the game as a beta. We bought it as a finished product. Everything they've taken out since then and haven't managed to bring back in is a bit of a broken promise. You want us to start listing those one by one too Ace? I'd like to add here that I like the game! I really do! I keep playing it, don't I? I think it's worth playing. But if you've got weeks and weeks and weeks between releasing patches, spend 20 bloody minutes to make sure all the aircraft start before you upload the damn thing. Hell, it's not like this isn't something they've had happen already! It's the FIRST thing you should check! How long did it take us to find it? And we don't even work the code.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 10-01-2012 at 02:10 AM. |
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