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  #1  
Old 09-18-2012, 04:05 PM
Lagarto Lagarto is offline
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What's the problem? Launch a mission that starts at 05.00 AM and see for yourself. Lecturing about real life is pointless here. In real life day fighters didn't fly like bats, with no need for visual reference. They were flown by humans, not computer-controlled AI.
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  #2  
Old 10-04-2012, 02:30 AM
WTE_Ikey WTE_Ikey is offline
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Hi guys,

Looks like I may have a corrupted 4.11 download, some of the new units (columns, companies) show up ok in fmb but are either partial of completely missing when actually playing.

Are there any Hashcalc MD5 etc sums I can check 1st before I need to download it again.

cheers
Ikey

Problem solved

Last edited by WTE_Ikey; 10-04-2012 at 08:51 PM. Reason: Problem solved
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  #3  
Old 10-04-2012, 03:30 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Lagarto View Post
What's the problem? Launch a mission that starts at 05.00 AM and see for yourself. Lecturing about real life is pointless here. In real life day fighters didn't fly like bats, with no need for visual reference. They were flown by humans, not computer-controlled AI.
Just did... at 5:00 am it's dark outside. I'm not sure where you live but unless it's in the very northern latitudes you're going to have near pitch blackness at 5:00 am. Only during the summer equinox do I see some brightness on the horizon at 5:00 am. By 6:00 during the summer sure... it's getting bright out. IL-2 does this fairly well.

As for real life... lots of missions were launched or recovered before sunrise and after sunset. Sometimes by choice and sometimes not. They had just as little visual reference as you flying the sim do. Airfield lights, fires lit along the runway, radio navigation and landing aids, and instrument flying were what they had to use.

Ever hear about the story of the German pilot who landed his Bf109 on an RAF base accidentally in the dark? Nobody knew what was happening until a maintenance crew tried to refuel the aircraft and realized it wasn't a Spitfire.

If you find that you can't see anything... perhaps your monitor brightness needs some adjustment. The cheaper LCD's sometimes overwhelm dark colours because of poor backlighting and contrast ratios. Increase the brightness or use video drivers to increase the gamma.
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  #4  
Old 10-04-2012, 08:22 AM
Lagarto Lagarto is offline
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Originally Posted by IceFire View Post
If you find that you can't see anything... perhaps your monitor brightness needs some adjustment.
This must be the silliest post I've read in years. Perhaps your brightness needs some adjustment?
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  #5  
Old 10-23-2012, 10:42 PM
IceFire IceFire is offline
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Originally Posted by Lagarto View Post
This must be the silliest post I've read in years. Perhaps your brightness needs some adjustment?
If your monitor isn't calibrated properly then it may appear much darker than it actually is being rendered by the game. It's not silly in the slightest.

I remember my old CRT wasn't calibrated properly when I first played IL-2 and it was much too dark to see anything at dawn/dusk. When I did some work on getting the settings right it got better.

Most people have TN panel LCD's these days which are not the greatest at doing dark images. They tend to wash it all out but you can play with the brightness settings until you get a better overall image.

Brightness, Gamma Correction, these are the things I'd start with if you find it too dark. The in-game map itself seems to be working quite well for the latitude that the map is supposed to be set in (keeping in mind that Italy Online is a fictional representation of a wide area). Also keeping in mind that the date setting for the map will affect when it gets dark and light and adjusting that will give a different result.
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  #6  
Old 10-23-2012, 11:32 PM
Tolwyn Tolwyn is offline
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I agree. It's not silly at all.
Especially with CRT monitors.

Quote:
Originally Posted by IceFire View Post
If your monitor isn't calibrated properly then it may appear much darker than it actually is being rendered by the game. It's not silly in the slightest.

I remember my old CRT wasn't calibrated properly when I first played IL-2 and it was much too dark to see anything at dawn/dusk. When I did some work on getting the settings right it got better.

Most people have TN panel LCD's these days which are not the greatest at doing dark images. They tend to wash it all out but you can play with the brightness settings until you get a better overall image.

Brightness, Gamma Correction, these are the things I'd start with if you find it too dark. The in-game map itself seems to be working quite well for the latitude that the map is supposed to be set in (keeping in mind that Italy Online is a fictional representation of a wide area). Also keeping in mind that the date setting for the map will affect when it gets dark and light and adjusting that will give a different result.
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  #7  
Old 10-24-2012, 06:55 AM
|450|Leady |450|Leady is offline
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Hi Team Daidalos

I've noticed that the default fuse delay on RS82 rockets for AI piloted aircraft is too short in my DCG campaign seems to be wrong. I153's fire their rockets at vehicles and tanks but they explode mid air, short of the target. If you are lucky the last pair of rockets might reach the target.

I think it may be that the I153 flys too slowly for the current default.

Cheers

Leady
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  #8  
Old 10-24-2012, 06:00 PM
Tolwyn Tolwyn is offline
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Default Multi-engine weirdness re-explained

Nope. I did it again:
http://files.tolwyn.com/engine_weirdness2.ntrk

DISABLE manual view so you can watch what I'm showing.
  1. Deselect both engines
  2. Show that both are deselected
  3. Select engine 1
  4. Start engine 1
  5. Deslect engine 1
  6. Select engine 2
  7. Start engine 2
  8. Select both engines, bring throttle to idle
This is "normal starting position"
  1. DESELECT engine 1 (conversely, enable only engine 2)
  2. Bring engine 2 to idle
  3. Feather engine 2
  4. Shutdown engine 2
  5. DESELECT engine 2 (we don't need it anymore)
  6. SELECT engine 1
  7. Show that engine 1 is selected (throttle up, then throttle down, etc.)
  8. Bring engine 1 to 70% power; note that all is fine.
  9. SIMPLY DESELECT engine 1 (essentially NO engines are selected at this point)
  10. Watch the RPMs climb in engine 1
  11. Repeat tests. You can easily get engine 1 to fail by simply deselecting it and not changing any other parameters.
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  #9  
Old 10-25-2012, 10:49 AM
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FC99 FC99 is offline
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Quote:
Originally Posted by |450|Leady View Post
I've noticed that the default fuse delay on RS82 rockets for AI piloted aircraft is too short in my DCG campaign seems to be wrong. I153's fire their rockets at vehicles and tanks but they explode mid air, short of the target. If you are lucky the last pair of rockets might reach the target.

I think it may be that the I153 flys too slowly for the current default.
Can you post the mission here, AFAIK you should be able to attach it to the post. I made some changes in that regard for 4.12 so your mission would be a good check if the problem is solved or not.
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  #10  
Old 10-25-2012, 01:29 PM
IceFire IceFire is offline
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Quote:
Originally Posted by |450|Leady View Post
Hi Team Daidalos

I've noticed that the default fuse delay on RS82 rockets for AI piloted aircraft is too short in my DCG campaign seems to be wrong. I153's fire their rockets at vehicles and tanks but they explode mid air, short of the target. If you are lucky the last pair of rockets might reach the target.

I think it may be that the I153 flys too slowly for the current default.

Cheers

Leady
Any idea what the speed set is at the GATTACK waypoint? It's been a few years since I used I-153s in a rocket based ground attack role but I didn't have that problem before. It may be in more recent patches something changed.

See if you can have a look and let us know what the GATTACK waypoint settings are.
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