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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-12-2012, 03:43 PM
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NaBkin NaBkin is offline
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Hi B6,

I am with Il2 since the Demo in 2001 and I've bought and played every release from 1C/MD.
I was very disappointed with the CloD release, but now with the 1.08 patch I LOVE the game online on ATAG and offline with the Desastersoft campaign! Even though It's far from perfect it's a very good product considering the complexity and sophistication (unlike other ww2 flight "sims") of the sim.

My questions are:


- Is it still true that you need 1 year to create 1 plane? Because then I suppose we never will see a Focke 190 :/

- Did 1C ever thought about business model like paying for a single plane like in RoF?

- Did 1C ever think about crowdfunding next projects? I think there would be many people who are happy to back or even donate for exciting projects in the future (if proper PR done for it). It's perfect for niche games!

- Did you hear about the Occulus Rift (http://www.kickstarter.com/projects/...-into-the-game) and could you see that as a future trend for flightsimming? (Your personal opinion)


Thank you for your "not always easy" - work with the community! I'm looking forward to the sequel!
  #2  
Old 09-12-2012, 03:53 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by NaBkin View Post
- Is it still true that you need 1 year to create 1 plane? Because then I suppose we never will see a Focke 190 :/
"average 1 year workhour to each plane". Summing the modelling, texturing, animating, programming, etc. Of course, not only one man doing these things
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  #3  
Old 09-12-2012, 04:13 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by touchdown42 View Post
Perhaps they are busy, because they are aiming for the 19th of November.
Would be the 70th anniversary of the beginning of the battle for Stalingrad from the russian perspective.
We are not aiming for the 19th of November, it's impossible. We are planning to make alpha version in 2013.

Quote:
Originally Posted by adonys View Post
B6, you've either looked-over or just missed this one. can you comment on it, please?
I can't. Waiting for the readme and Luthier's info update.

Quote:
Originally Posted by klem View Post
Sorry BlackSix, I didn't explain very well. csThor asked about improving gameplay in future projects. I thought he meant the sequel but you came back with comments about other project ideas.

I should simply have asked if the gameplay in the sequel will be improvement on CoD?
I know answer but I can't answer because this issue concerns the content of the sequel.

Quote:
Originally Posted by NaBkin View Post
My questions are:

- Is it still true that you need 1 year to create 1 plane? Because then I suppose we never will see a Focke 190 :/

- Did 1C ever thought about business model like paying for a single plane like in RoF?

- Did 1C ever think about crowdfunding next projects? I think there would be many people who are happy to back or even donate for exciting projects in the future (if proper PR done for it). It's perfect for niche games!

- Did you hear about the Occulus Rift (http://www.kickstarter.com/projects/...-into-the-game) and could you see that as a future trend for flightsimming? (Your personal opinion)
1) Yes, we need 1 year to create 1 plane. Now we have 9 3D-modellers in the team and we work with the freelancers.
You never will see a FW-190 if we'll make next game about operation there FW-190 never used.

2) Yes, we thought about such business model. You will know about result in the announcement.

3) We're not independent team. We're part of the big publisher 1C. As far as I know, this business model is not for us.

4) I didn't hear, sorry. I can't answer now.
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Old 09-12-2012, 07:28 PM
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NaBkin NaBkin is offline
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Originally Posted by BlackSix View Post
You never will see a FW-190 if we'll make next game about operation there FW-190 never used.

So that means we will never get a flyable FW-190 for the Sim (since the sequel will most likely not be a FW190 relevant scenario as far as rumors go).

Couldn't be sadder right now :/

Thx for the answers anyway.
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Old 09-12-2012, 07:39 PM
MadBlaster MadBlaster is offline
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When disastersoft was first trying to build those campaigns, I can imagine them thinking to themselves, "wow, this game is such a disaster. Hey, what a great name!"
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Old 09-12-2012, 07:50 PM
Chivas Chivas is offline
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Quote:
Originally Posted by NaBkin View Post
So that means we will never get a flyable FW-190 for the Sim (since the sequel will most likely not be a FW190 relevant scenario as far as rumors go).

Couldn't be sadder right now :/

Thx for the answers anyway.
The original business model was a series of theaters mostly in chronological order. Their next Sequel rumored to be in Russia could be before the FW-190 was built. That said there is absolutely no reason we won't have the FW-190 in future theaters, or MMO's in whatever direction the development decides to go, unless of course the development shuts down.
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Old 09-12-2012, 07:52 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by NaBkin View Post
So that means we will never get a flyable FW-190 for the Sim (since the sequel will most likely not be a FW190 relevant scenario as far as rumors go).

Couldn't be sadder right now :/

Thx for the answers anyway.
I really wouldn't worry too much. IMO, it's another 'crossed wire' situation, or a non-denial denial.

He's just saying that they will provide a FW190 when it is justified by the theatre of ops and timescale - that is it will appear in game when the game reaches the appropriate period of the war...and not one second before!

Whether that is the sequel or not we don't know - and won't until THE announcement, confidently predicted for June.
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Last edited by kendo65; 09-13-2012 at 11:45 AM.
  #8  
Old 09-12-2012, 08:06 PM
vranac vranac is offline
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Well, our russian friends are also wondering where the sequel will take place.
But this screenshot shows Volga river in their opinion

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