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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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I suspect it was not until they combined all the improved elements of CloD that they realised it could barely be done.
Much more detailed DM because of 303s Detailed DM needs detailed engine model Larger packets to transmit DM info Tens of thousands of Speedtrees Complex ground equipment and targets needing DM info in packets More resolved geometries needing to show damage Therefore more detailed textures All these things impact on all the others directly, except the Speedtrees, perhaps the biggest mistake. 56RAF_phoenix |
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