Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 09-06-2012, 07:03 PM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

Quote:
Originally Posted by JG52Krupi View Post
How so, up close rof looks better but from the air the fields look very flat and washed out in rof while in cold the look 3D.
There is actually a way to increase the saturation setting in ROF which can improve things for those finding it too washed out.

You need to edit the startup.cfg file located in Rise of Flight / Data.

Change the saturation setting from the default of 0.75000 to whatever floats your boat (mine is currently at 0.81500).



Also, I'm no expert on this but the ROF manual says:

Shader Quality. This setting affects the appearance of certain graphical effects such as the appearance of the water, lighting and ground. You can choose from Low, Medium, High and Maximum. When you choose maximum the ground will have a special texture applied to it to look bumpy and this is called Parallax Mapping. Parallax mapping is triggered when you fly close to the ground

So is Parallax Mapping the same as Bump Mapping?
__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB
Samsung 22" 1680x1050 / Win7 64 Home Premium
CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals

Last edited by kendo65; 09-06-2012 at 07:54 PM.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:38 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.