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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

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  #1  
Old 09-03-2012, 01:18 AM
Fatt_Shade Fatt_Shade is offline
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Here`s list of basic exp for pet dragon in original game settings (same mods have changed that part of file) :
1) smashing hit 34 exp
2) chest dig 17 exp
3) wall 39 exp
4) mystic egg 33 exp
5) mana charge 29 exp
6) lightning ball 43 exp
7) dragon dive 28 exp
8 ) lava 40 exp
9) frenzy spirits 37 exp.

Then you multiply exp amount with K (where K= whole enemy army leadership/whole your army leadership, so if you have 1 black dragon and enemy 1.000.000 peasants K=5.000.000/2.500=2.000 and expl lightning ball would give you 43x2.000 exp). But as battle progress enemy lds is lower, and K is lowe also, so after certain time you`ll get this message after using pet dragon : epx gain =0 , because enemy is to weak (or something like that, i`m not sure now).
Also for dragon skills that hit multiple targets you take that in consideration also, dragon dive hit 8 enemy units exp gain = 28exp * 8hit * K ( but K for enemy lds before using pet dragon, after using it enemy lds will change and K will change also).

That`s it as far as i know, if any1 else knows more pls inform us
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Old 09-05-2012, 12:36 AM
Fatt_Shade Fatt_Shade is offline
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Was off for f..ing system rebooting Took me whole 2 days to gather all software i used before, now i only hope to ghost my new and clean system before new batch of junk (and viruses get downloaded by me.
As for gaining pet dragon exp : it not amount of enemy troops you fight but ratio of enemy/your army leadership (tower doesnt calculate in exp at all, which is a bit unfair since in 4th/5th lvl items they can be really strong). As i mentioned earlier if you lead 1 black dragon and enemy have 1.000 swordman current lds ratio is 1.000*50lds/2.500lds=20 so every pet dragon skill will gain 20 times more exp then is listed as nominal outside battle when you open pet dragon window. But if you have 2 black dragon 2 red dragon, 3 green, 3 rune mage and 25 inquisitors and enemy have still 1.000 swordman then ratio will be 1.000*50lds/(2*2.500 + 2*2.000 + 2*1.900 + 3*2.000 + 25*100) = 50.000/21.300 = 2,3 = K so every pet dragon skill will give you only 2,3 times more exp then listed in his window outside battle. And after you attack enemy units some of them will die and their total lds will drop and K will drop with it, so using pet dragon in early battle turns will gain you more epx then later when enemy is almost all dead.
There is way to avoid this : using some high initiative unit and casting invisiblity and phantom on it, so enemy attack phantom and gain you rage to use for pet dragon skills, while not killing your units, and you not killing enemy units. But this have limits with mana/rage generation and you need to lead only 1 stack of units . . . and similar strategies. Try this in some easy battle and compare pet dragon exp gain with same battle when you lead full army.
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Old 09-05-2012, 10:03 PM
Fatt_Shade Fatt_Shade is offline
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Quote:
is it determined once you purchase the item? i highly suspect so after testing for a while. if this is true, then only buy 1 item at a time because it's easy to save and load to make sure the dungeon keepers are of relatively high health. the range of dungeon keeper health is huge: the maximum is around two times of the minimum!
I never really paid much attention on this, but did notice that if i get 2 same items in game and upgrade them as same time, towers and enemy stacks in those fights aren`t same. First noticed it with droid module (2 upgrade battles) and i got 2 of them in game, and when i decide to upgrade them for fun i got very different enemy armies in both battles and difference in exp was around 5k exp.
As you said is it determined on hero lvl when acquiring item, or something else ?
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Old 10-09-2024, 02:05 PM
axelle axelle is offline
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12 years later...i did it. I hit level 30!

I bought this game in steam and gave it a try this month, only took 92 hours

some interesting screenshots





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