Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-23-2012, 02:51 PM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by Osprey View Post
A question for you though, do the development team look at the bugtracker at all? It is important that if 1C are taking 'beta' seriously then we would like to know if it makes sense to raise such issues there.
Some of our programmers look at the bugtracker, some of our programmers can't read English, some of our programmers visit bug-threads only on the Sukhoi.ru. I don't study a bugs, this is not my work. If I see question about problem with game I need link with bug-report.

Quote:
Originally Posted by Osprey View Post
EDITED OUT, B6 replied to something else.
I saw the original message. Do you think that you speak for the entire community? I don't think so.

Quote:
Originally Posted by Osprey View Post
Could we please have the readme for the last patch. It is normal practice in software development to produce a readme or 'whats new' file.
Full readme will be ready together with the final patch, I think. Now we have the opportunity to give a short list of fixes and set the task to the test.

Last edited by BlackSix; 08-23-2012 at 02:55 PM.
  #2  
Old 08-23-2012, 02:57 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

B6 thanks for your comms with us buddy
a quick question please
are we gonna see a proper Antiallising in the game
thanks again..
  #3  
Old 08-23-2012, 03:05 PM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by skouras View Post
B6 thanks for your comms with us buddy
a quick question please
are we gonna see a proper Antiallising in the game
thanks again..
Yes, we are planning to make normal AA in the future. The main task now is fixing and debugging new game engine.
  #4  
Old 08-23-2012, 03:18 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

I know this is a long shot but it would nice for the reds to get another bomber. I know you have already stated that the modellers are all working on the sequal.

Has the skin weathering bug being addressed?
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #5  
Old 08-23-2012, 03:29 PM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by JG52Krupi View Post
I know this is a long shot but it would nice for the reds to get another bomber. I know you have already stated that the modellers are all working on the sequal.

Has the skin weathering bug being addressed?
1) We can't make new planes or cockpits for CloD. We can fix only now.
2) Yes, we know about this bug
  #6  
Old 08-24-2012, 09:31 AM
Gourmand Gourmand is offline
Approved Member
 
Join Date: Jun 2010
Posts: 208
Default

Quote:
Originally Posted by BlackSix View Post
1) We can't make new planes or cockpits for CloD. We can fix only now.
Hi B6,
it's logic dev can't make new planes or cockpits for clod, when you mean fix is for :
-some chrono doesn't work,
- magneto switch auto at engine start,
- need to make a key for armed bomb and switch low altitude, (no feature in cockpit),
-need to make a key for starting engine ( no click in cockpit availlable ) etc... ?

it would be great if all this point is in the fix planning

Last edited by Gourmand; 08-24-2012 at 09:34 AM.
  #7  
Old 08-24-2012, 09:38 AM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by CUJO_1970 View Post
Focke-Wulf 190. When?
If we'll make appropriate theater of operation then we'll make FW-190.

Quote:
Originally Posted by Gourmand View Post
Hi B6,
it's logic dev can't make new planes or cockpits for clod, when you mean fix is for :
-some chrono doesn't work,
- magneto switch auto at engine start,
- need to make a key for armed bomb and switch low altitude, (no feature in cockpit),
-need to make a key for starting engine ( no click in cockpit availlable ) etc... ?

it would be great if all this point is in the fix planning
Maybe we'll make something, I can't say about our plans
  #8  
Old 08-24-2012, 09:57 AM
Varrattu's Avatar
Varrattu Varrattu is offline
Approved Member
 
Join Date: Feb 2011
Posts: 175
Default

Quote:
Originally Posted by BlackSix View Post
1) We can't make new planes or cockpits for CloD. We can fix only now.
Hi BlackSix,

Is the JU88 on the list of planes to be fixed. There are still quite a few errors in it.

Regards Varrattu
__________________
Windows 10 Pro 64-bit
Intel Core i7-8700K CPU @ 3.70GHz
2x4gb DDR3-1600
GeForce GTX 970 4095 MB
Logitech G35 Headset
Logitech G940 Flight System (fw 1.42)
Mad Catz Strike7 Keyboard
Headtracker DIY 6DOF & OpenTrack 2.3.10
  #9  
Old 08-24-2012, 10:02 AM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by Varrattu View Post
Hi BlackSix,

Is the JU88 on the list of planes to be fixed. There are still quite a few errors in it.
Hi. If you ask me about bugs I need links to bug-reports.

For all. Guys, I don't read the bug tracker, I don't know what is happening there. It's not my job.
  #10  
Old 08-23-2012, 03:33 PM
5./JG27.Farber 5./JG27.Farber is offline
Approved Member
 
Join Date: Aug 2011
Posts: 1,958
Default

Here is the track, if you need the mission you will have to PM me an email address.

Hope this can be fixed, you will see the phantom formation at 17:43 in game time, check my clock in 109. The formation is a doppleganger of the real formation.

This flight was a "trigger" "action" based on "TTime".
Attached Files
File Type: zip phantomflights1743.zip (1.30 MB, 25 views)

Last edited by 5./JG27.Farber; 08-23-2012 at 03:40 PM.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:39 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.