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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 08-23-2012, 04:26 PM
skouras skouras is offline
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Yes, we are planning to make normal AA in the future. The main task now is fixing and debugging new game engine.
thanks B6
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Old 08-23-2012, 07:22 PM
Pudfark Pudfark is offline
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Full readme will be ready together with the final patch, I think. Now we have the opportunity to give a short list of fixes and set the task to the test.
Can you give a waiting time estimate on this "final patch"?
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Old 08-23-2012, 07:48 PM
PotNoodles PotNoodles is offline
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Old 08-23-2012, 09:16 PM
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Osprey Osprey is offline
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I saw the original message. Do you think that you speak for the entire community? I don't think so.

Then why are you even here? NONE of us speak for the entire community. I replied because of your reaction to a frustrated customer. Could it be possible that he's right B6?

Not only have 1C sold a game with horrendous problems, but you have the rudeness to be sarcastic to them when they become frustrated by patches that claim one thing and do something else - under the guise of 'community relations'. The FM is appalling, we've been trying to tell 1C this for months on end, maybe if 1C actually fixed it instead of telling us they had when they haven't then you wouldn't get this type of response. You reap what you sow.

I find it all rather sad tbh, I've had a gutsfull of it myself.
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Old 08-23-2012, 09:24 PM
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SiThSpAwN SiThSpAwN is offline
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Then why are you even here?
I am sure he asks himself every time he clicks the bookmark to come here
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Old 08-23-2012, 09:32 PM
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SlipBall SlipBall is offline
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Then why are you even here? NONE of us speak for the entire community. I replied because of your reaction to a frustrated customer. Could it be possible that he's right B6?

Not only have 1C sold a game with horrendous problems, but you have the rudeness to be sarcastic to them when they become frustrated by patches that claim one thing and do something else - under the guise of 'community relations'. The FM is appalling, we've been trying to tell 1C this for months on end, maybe if 1C actually fixed it instead of telling us they had when they haven't then you wouldn't get this type of response. You reap what you sow.

I find it all rather sad tbh, I've had a gutsfull of it myself.

I think that you should read the first post, there is a revision posted for today on how to present a issue for him to look at.
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Old 08-23-2012, 05:23 PM
naz naz is offline
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2) I need full list of bugs in the last beta-patch. Our programmer are working on it.
Hi B6

Sorry but i am not sure i understand this answer regarding the Radio Comms. Do you need a list from us as to bugs with the current Radio Commands? For what I can see they mostly seem to work, but the main problem from my point of view (and its only my opinion of course) is actually the small number of Radio Commands available to us in offline play in Cliffs.

I am currently working on setting up a voice command profile to use offline so I can, for example, verbally make orders to wingmen, ask ground control for vectors etc. I just had a look at my old profile for IL2 1946 and the amount of Radio Commands that were availabe was staggering compared to what we have now in Cliffs. CloD is a major step backwards in this regard IMO and that has a major impact in offline gameplay. I would like to ask if the programmers who are working on it are actually intending or attempting to give us a Radio Commands system that is much closer to 1946 in levels of detail?

As an example I really miss being able to command my wingmen/flight to break, rejoin or RTB ... or to order them to attack a train, or AAA etc..that sort of thing.

Thanks for your time B6, its much appreciated.

Last edited by naz; 08-23-2012 at 05:27 PM.
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