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FM/DM threads Everything about FM/DM in CoD

View Poll Results: Are the incorrect British FM killing the enjoyment of the game?
Yes 107 55.15%
No 48 24.74%
Not bothered. 39 20.10%
Voters: 194. You may not vote on this poll

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  #1  
Old 08-22-2012, 06:44 PM
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Quote:
Originally Posted by TomcatViP View Post
klem... it was.

Simply the 109E was an easier plane to fly than the Spit I/II and Hurri thx to its automated system. It was built for tht. EoA.

if you found that it's too easy to TO in a E (what I agree), this is another debate. Nothing related to this "poll".
Ease of flying is not about managing the systems, the Spit was easyer to fly because it had light and responsive controls as opposed to the heavy controls on the 109, it really does not take much flying skill to operate a prop lever and radiator flaps.
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  #2  
Old 08-22-2012, 06:59 PM
TomcatViP TomcatViP is offline
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Originally Posted by bongodriver View Post
Ease of flying is not about managing the systems, the Spit was easyer to fly because it had light and responsive controls as opposed to the heavy controls on the 109, it really does not take much flying skill to operate a prop lever and radiator flaps.
pure bs... again.

Some of the P40 pilots switching to 51 mentioned the added workload with the Merlin vs the Allison.

Fact is fact. And again in a sim you don't dye and can learn after your mistake. Nothing unmanageable with the Merlin. You just have to get used to it.
  #3  
Old 08-22-2012, 07:05 PM
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Originally Posted by TomcatViP View Post
pure bs... again.

Some of the P40 pilots switching to 51 mentioned the added workload with the Merlin vs the Allison.

Fact is fact. And again in a sim you don't dye and can learn after your mistake. Nothing unmanageable with the Merlin. You just have to get used to it.
First of all the 'pure bs...again' is unecessary and rude, funny how you can use all the annecdotal evidence you like but when it comes to anybody else using it you reject it, I am telling you as a real pilot that using prop levers and radiator controls, carb heat, gear levers etc etc do not call for any particular level of flying skill.
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Old 08-22-2012, 07:15 PM
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With newest patch I too have the impression that the spitfire overheats faster, even with full radiator open.

I am also a bit confused with the mixture handling. How does it affect the performance and the overheating?

Anyhow I do not seem to be able to get the Spitfire fast when at altitude without cooking the engine.

I do not know how I can get maximum performance without overheating it. However it seems that the Spit overheats a little less at sea level but at altitude it starts to boil quickly. Somebody can give me advice on it?

I also think that when flying faster the cooling effect should be better. So with same power settings (boost, rpm) I should cool my engine when diving.

I also seem that the Spit 1a_100 seems to overheat quickly in short! dives. I frequently cook the engine when I run her at 2600 rpm full boost (but no boost cut out) after a short dive. This is strange. Due to constant speed propeller rpm should not increase for too long beyond 2600 rpm at 6 lbs boost which is a setting for which one can run the spit 1a_100oct quite safely without overheating her. When I do some extended loops at about 10 kft I always overheat her. This seems not normal. Not for a constant speed prop plane where overreving should be not a big issue. Radiator's always full open btw.
  #5  
Old 08-22-2012, 08:58 PM
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Hi Swift, and welcome to the 1C Forum. Your observations tally with many of us with the latest patch. A few of us are working behind the scenes on that very thing at this moment. In the meantime, keep your rpms no higher than 2500 and boost at 6.2. Stay posted.
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Old 08-22-2012, 07:03 PM
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Quote:
Originally Posted by bongodriver View Post
Ease of flying is not about managing the systems, the Spit was easyer to fly because it had light and responsive controls as opposed to the heavy controls on the 109, it really does not take much flying skill to operate a prop lever and radiator flaps.
The 109 controls were only heavy at higher speeds...and at least as far as ailerons are concerned, it wasn't much worse than Spitfire or Hurricane.
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Old 08-22-2012, 07:08 PM
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The 109 controls were only heavy at higher speeds...and at least as far as ailerons are concerned, it wasn't much worse than Spitfire or Hurricane.
Not true, there has been a very long winded thread recently highlighting the effects of stability, the 109 was more stable in pitch than the Spitfire and this manifests itself as a resistance on the controls making them heavy in all flight conditions and got progessively worse with increased speed.
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Old 08-22-2012, 09:13 PM
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Quote:
Originally Posted by bongodriver View Post
Not true, there has been a very long winded thread recently highlighting the effects of stability, the 109 was more stable in pitch than the Spitfire and this manifests itself as a resistance on the controls making them heavy in all flight conditions and got progessively worse with increased speed.
Pitch would only effect elevator and you're making a general statement. A higher stability does not necessarily imply higher control forces. "Higher" control forces do not imply "heavy" controls.
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Old 08-22-2012, 09:30 PM
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Quote:
Yet performance is more true to life


??????

ATAG_Dutch....

I find it difficult to have a serious discussion on the accuracy of one set of parameters such as speed or climb and ignore the flying qualities that make these airplanes unique.

These airplanes were all pretty much equal dogfighters due to their performance and flying qualities.

Modeling them the same is more accurate than producing charactures and frankenplanes.
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Old 08-22-2012, 09:57 PM
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Quote:
Originally Posted by Crumpp View Post


I find it difficult to have a serious discussion on the accuracy of one set of parameters such as speed or climb and ignore the flying qualities that make these airplanes unique.
I have sympathy for your difficulties.
Again, the suggestion is one of inaccuracies in the programming of the temperature effects in the game as against engine power and airspeed produced within the game.

The unique flying qualities of any aircraft are totally irrelevant to this specific issue.

Nor was I necessarily intending to have a discussion with anyone. My intention was to inform the readers of the forum of an observation made in one specific test of the game's 'temperature effects' setting relating to one specific aeroplane, and to suggest that others conduct similar tests in order to verify my findings or otherwise in other aircraft within the game.

Please feel free to test this yourself with any aircraft of your choice within the game and report your findings accordingly.
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