![]() |
|
|||||||
| FM/DM threads Everything about FM/DM in CoD |
| View Poll Results: Are the incorrect British FM killing the enjoyment of the game? | |||
| Yes |
|
107 | 55.15% |
| No |
|
48 | 24.74% |
| Not bothered. |
|
39 | 20.10% |
| Voters: 194. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Ease of flying is not about managing the systems, the Spit was easyer to fly because it had light and responsive controls as opposed to the heavy controls on the 109, it really does not take much flying skill to operate a prop lever and radiator flaps.
__________________
Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
|
#2
|
|||
|
|||
|
Quote:
Some of the P40 pilots switching to 51 mentioned the added workload with the Merlin vs the Allison. Fact is fact. And again in a sim you don't dye and can learn after your mistake. Nothing unmanageable with the Merlin. You just have to get used to it. |
|
#3
|
||||
|
||||
|
Quote:
__________________
Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
|
#4
|
|||
|
|||
|
With newest patch I too have the impression that the spitfire overheats faster, even with full radiator open.
I am also a bit confused with the mixture handling. How does it affect the performance and the overheating? Anyhow I do not seem to be able to get the Spitfire fast when at altitude without cooking the engine. I do not know how I can get maximum performance without overheating it. However it seems that the Spit overheats a little less at sea level but at altitude it starts to boil quickly. Somebody can give me advice on it? I also think that when flying faster the cooling effect should be better. So with same power settings (boost, rpm) I should cool my engine when diving. I also seem that the Spit 1a_100 seems to overheat quickly in short! dives. I frequently cook the engine when I run her at 2600 rpm full boost (but no boost cut out) after a short dive. This is strange. Due to constant speed propeller rpm should not increase for too long beyond 2600 rpm at 6 lbs boost which is a setting for which one can run the spit 1a_100oct quite safely without overheating her. When I do some extended loops at about 10 kft I always overheat her. This seems not normal. Not for a constant speed prop plane where overreving should be not a big issue. Radiator's always full open btw. |
|
#5
|
||||
|
||||
|
Hi Swift, and welcome to the 1C Forum. Your observations tally with many of us with the latest patch. A few of us are working behind the scenes on that very thing at this moment. In the meantime, keep your rpms no higher than 2500 and boost at 6.2. Stay posted.
__________________
|
|
#6
|
|||
|
|||
|
The 109 controls were only heavy at higher speeds...and at least as far as ailerons are concerned, it wasn't much worse than Spitfire or Hurricane.
|
|
#7
|
||||
|
||||
|
Not true, there has been a very long winded thread recently highlighting the effects of stability, the 109 was more stable in pitch than the Spitfire and this manifests itself as a resistance on the controls making them heavy in all flight conditions and got progessively worse with increased speed.
__________________
Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
|
#8
|
|||
|
|||
|
Quote:
|
|
#9
|
||||
|
||||
|
Quote:
![]() ?????? ATAG_Dutch.... I find it difficult to have a serious discussion on the accuracy of one set of parameters such as speed or climb and ignore the flying qualities that make these airplanes unique. These airplanes were all pretty much equal dogfighters due to their performance and flying qualities. Modeling them the same is more accurate than producing charactures and frankenplanes.
__________________
|
|
#10
|
|||
|
|||
|
Quote:
Again, the suggestion is one of inaccuracies in the programming of the temperature effects in the game as against engine power and airspeed produced within the game. The unique flying qualities of any aircraft are totally irrelevant to this specific issue. Nor was I necessarily intending to have a discussion with anyone. My intention was to inform the readers of the forum of an observation made in one specific test of the game's 'temperature effects' setting relating to one specific aeroplane, and to suggest that others conduct similar tests in order to verify my findings or otherwise in other aircraft within the game. Please feel free to test this yourself with any aircraft of your choice within the game and report your findings accordingly. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|