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| FM/DM threads Everything about FM/DM in CoD |
| View Poll Results: Are the incorrect British FM killing the enjoyment of the game? | |||
| Yes |
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107 | 55.15% |
| No |
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48 | 24.74% |
| Not bothered. |
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39 | 20.10% |
| Voters: 194. You may not vote on this poll | |||
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#1
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Nothing preventing it at all matey,
However the squad I am in like to fly campaigns over a series of months that our mission builder create (and very good they are too) and having the Channel map working would open up the prospect of the Battle of France as well as the Battle of Britain Also, we are so pi$$ed of with the whole CLoD debarcle that it would take something major (or simple really) like this to get us back into it. We nearly all bought CLoD on the (badly placed) assumption that it would actually work as it said on the box.
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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#2
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If you haven't tried it yet, have a look at Wolf's Channel Command mission on ATAG server 2. It's not historical as such, but with the ability to call up specific missions, both offence and defence, it should give your mission builders cause for another look at what's possible. Me, I've no idea how he does it (with Salmo and Podvoxx's help), but it certainly gives an idea of possibilities. We're still all stuck with these bloody FMs though....... |
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#3
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So what's wrong with starting a server with your own missions that is password protected, and have everyone join in at the same agreed upon time? You could delay the mission by not using the battle start command until everyone is ready, or you could do it all by time delays in your triggers for your objectives/flights or w/e you planned on attacking/defending together. Either way, I find it would be fairly easy to fly in a coop by yourselves in the channel map without having the word "coop" attached to the game mode. If you want air starts that makes it more difficult, but it still can be done. I'm equally frustrated with many parts of the sim that don't work right, but the ability to fly together cooperatively can easily be done right now. It may not have the click, wait for countdown timer, and have everyone spawned right up next to each other at mission start, but I'm sure that's not really that big of deal compared to the cooperative flying part. Perhaps I'm missing something. |
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#4
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Mission building is a dark art to me and is done in locked rooms with cauldrens boiling in the corner for all I know.
Several of our 'chaps' have tried to build coops but for some reason we/they cannot get them to work properly (don't ask me why, I will stick to skinning). I suppose frustration and anger has taken over and they cannot understand how something so simple (their words) in IL2/1946 has now become so complicated in CLoD?
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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#5
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#6
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LoL, there is more lobbying on this forum than in the halls of the European Parliament.
You guys shld switch side from time to time . it's just like taking a new gf. Then the former one doesn't look so bad
Last edited by TomcatViP; 08-21-2012 at 06:39 PM. |
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#7
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Smooth engine with no cutout, retains E, big guns, loads of ammo. Ah well, back to the laggardly Spitfire or carthorse Hurricane.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#8
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I just wish the bloody thing was fixed.
I miss flying. I really do, but I'll be damned if I'm going to waste my time on this broken, one quarter finished, "simulation". Why do you come here and argue with each other? It's not our fault that things are so awful in CloD. You should be venting your spleens at the developers, who don't seem to be willing, or able, to fix this title. My only stick time these days is some limited play in IL2/46 with one or two of my old squad mates. That sim works, and it continues to improve.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#9
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A big problem is no damage model with radiator.
Small MGs lose out with no radiator damage model. Glycol loss was huge number of fighters lost at the Channel. |
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#10
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Yanking back on a stick and turn fighting is easy too if you have a turn fighter.. Yes I can speak from both sides as I spent 7 months in the spits n huri, yanking back when someone on your six don't get much easier that that, scissors easy as pie in a spit even now yet fighting in it vertically isn't...do whatever the other fighter like doing and of course your see it as 'easy' Let's not now start the whole your plane is well easy to fly and we've got the nerfed fighter debate as that's not the issue here which bird is 'apparently' easy to 'fly' in its about the red fighters getting fixed Last edited by Ze-Jamz; 08-22-2012 at 06:01 AM. |
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