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FM/DM threads Everything about FM/DM in CoD

View Poll Results: Are the incorrect British FM killing the enjoyment of the game?
Yes 107 55.15%
No 48 24.74%
Not bothered. 39 20.10%
Voters: 194. You may not vote on this poll

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  #1  
Old 08-21-2012, 04:53 PM
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kristorf kristorf is offline
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Nothing preventing it at all matey,
However the squad I am in like to fly campaigns over a series of months that our mission builder create (and very good they are too) and having the Channel map working would open up the prospect of the Battle of France as well as the Battle of Britain


Also, we are so pi$$ed of with the whole CLoD debarcle that it would take something major (or simple really) like this to get us back into it. We nearly all bought CLoD on the (badly placed) assumption that it would actually work as it said on the box.
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  #2  
Old 08-21-2012, 05:08 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by kristorf View Post
Also, we are so pi$$ed of with the whole CLoD debarcle that it would take something major (or simple really) like this to get us back into it.
Well, I can understand that. I think most of us die-hards have swung from 'can't get enough' to 'sick to death' and back again a number of times in the last 18mths or so.

If you haven't tried it yet, have a look at Wolf's Channel Command mission on ATAG server 2. It's not historical as such, but with the ability to call up specific missions, both offence and defence, it should give your mission builders cause for another look at what's possible. Me, I've no idea how he does it (with Salmo and Podvoxx's help), but it certainly gives an idea of possibilities.

We're still all stuck with these bloody FMs though.......
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Old 08-21-2012, 05:30 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by kristorf View Post
Nothing preventing it at all matey,
However the squad I am in like to fly campaigns over a series of months that our mission builder create (and very good they are too) and having the Channel map working would open up the prospect of the Battle of France as well as the Battle of Britain
I guess I really don't understand why you can't do this now. I do understand the want for a coop mode so you can have your score screen / debrief part of the final analysis of the mission, but the most important part of the coop is flying together right?

So what's wrong with starting a server with your own missions that is password protected, and have everyone join in at the same agreed upon time? You could delay the mission by not using the battle start command until everyone is ready, or you could do it all by time delays in your triggers for your objectives/flights or w/e you planned on attacking/defending together. Either way, I find it would be fairly easy to fly in a coop by yourselves in the channel map without having the word "coop" attached to the game mode.

If you want air starts that makes it more difficult, but it still can be done. I'm equally frustrated with many parts of the sim that don't work right, but the ability to fly together cooperatively can easily be done right now. It may not have the click, wait for countdown timer, and have everyone spawned right up next to each other at mission start, but I'm sure that's not really that big of deal compared to the cooperative flying part. Perhaps I'm missing something.
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Old 08-21-2012, 05:48 PM
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Mission building is a dark art to me and is done in locked rooms with cauldrens boiling in the corner for all I know.

Several of our 'chaps' have tried to build coops but for some reason we/they cannot get them to work properly (don't ask me why, I will stick to skinning).
I suppose frustration and anger has taken over and they cannot understand how something so simple (their words) in IL2/1946 has now become so complicated in CLoD?
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Old 08-21-2012, 06:08 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by kristorf View Post
Mission building is a dark art to me and is done in locked rooms with cauldrens boiling in the corner for all I know.

Several of our 'chaps' have tried to build coops but for some reason we/they cannot get them to work properly (don't ask me why, I will stick to skinning).
I suppose frustration and anger has taken over and they cannot understand how something so simple (their words) in IL2/1946 has now become so complicated in CLoD?
I heard you can build better things with how it is now, but the problem is many people don't know how to do it because it's so complicated. I just hope more people are able to learn all this new stuff because I don't have a clue how to do it. I am able to make coops in 1946, but this is a whole new ball game and I don't have the time or patience to learn it all.
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Old 08-21-2012, 06:36 PM
TomcatViP TomcatViP is offline
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LoL, there is more lobbying on this forum than in the halls of the European Parliament.

You guys shld switch side from time to time . it's just like taking a new gf. Then the former one doesn't look so bad

Last edited by TomcatViP; 08-21-2012 at 06:39 PM.
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Old 08-21-2012, 10:26 PM
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Originally Posted by TomcatViP View Post
LoL, there is more lobbying on this forum than in the halls of the European Parliament.

You guys shld switch side from time to time . it's just like taking a new gf. Then the former one doesn't look so bad
I did. I flew a 109E-3 tonight. Talk about easy to fly!
Smooth engine with no cutout, retains E, big guns, loads of ammo.

Ah well, back to the laggardly Spitfire or carthorse Hurricane.
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Old 08-21-2012, 11:42 PM
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I just wish the bloody thing was fixed.

I miss flying.

I really do, but I'll be damned if I'm going to waste my time on this broken, one quarter finished, "simulation".

Why do you come here and argue with each other? It's not our fault that things are so awful in CloD. You should be venting your spleens at the developers, who don't seem to be willing, or able, to fix this title.

My only stick time these days is some limited play in IL2/46 with one or two of my old squad mates. That sim works, and it continues to improve.
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Old 08-21-2012, 11:44 PM
Faustnik Faustnik is offline
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A big problem is no damage model with radiator.

Small MGs lose out with no radiator damage model. Glycol loss was huge number of fighters lost at the Channel.
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Old 08-22-2012, 05:49 AM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by klem View Post
I did. I flew a 109E-3 tonight. Talk about easy to fly!
Smooth engine with no cutout, retains E, big guns, loads of ammo.

Ah well, back to the laggardly Spitfire or carthorse Hurricane.
Its an energy fighter and energy fighting is what it does good..flying it yes is easy, fighting in it correctly isn't...

Yanking back on a stick and turn fighting is easy too if you have a turn fighter..

Yes I can speak from both sides as I spent 7 months in the spits n huri, yanking back when someone on your six don't get much easier that that, scissors easy as pie in a spit even now yet fighting in it vertically isn't...do whatever the other fighter like doing and of course your see it as 'easy'

Let's not now start the whole your plane is well easy to fly and we've got the nerfed fighter debate as that's not the issue here which bird is 'apparently' easy to 'fly' in its about the red fighters getting fixed

Last edited by Ze-Jamz; 08-22-2012 at 06:01 AM.
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