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  #1  
Old 08-18-2012, 08:07 PM
Gourmand Gourmand is offline
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or ground control command ( tab option )

need Rearm refuel repair , message for dev : add this functionnality !!!
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  #2  
Old 08-19-2012, 11:47 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
The turn-around time (re-arm and refuel) for the Spitfire was 26 minutes, while the Hurricane's was 9 minutes, which increased its effectiveness.
Really want to wait for that?

Plus its not possible to do with a c# script and 1cMG has said they are never going to implement it.

So its never going to happen.
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Old 08-20-2012, 07:21 PM
Gourmand Gourmand is offline
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Originally Posted by 5./JG27.Farber View Post
Really want to wait for that?

Plus its not possible to do with a c# script and 1cMG has said they are never going to implement it.

So its never going to happen.
what do you care about this functionnality ?!?
if you don't want just not use it... but not argue against
il2 46 mod allows this feature, not with realistic time, but it forcing pilots of online campagn to return their base safely for having the chance to returning to combat with limited plane...
if you doesn't want this feature just play presently

we now the C# script doesn't have functionnality to change fuel rate...
i think, for dev, making a Plane_Rate_Fuel(id_plane, percent) is not insurmountable and i hope this function exist, but not visible with public function

Last edited by Gourmand; 08-20-2012 at 07:23 PM.
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  #4  
Old 10-16-2012, 05:06 AM
Hauptmann109 Hauptmann109 is offline
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It's called "restart"
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Old 10-17-2012, 08:25 PM
ATAG_Bliss ATAG_Bliss is offline
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We'll have refuel and rearm on the server soon.
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  #6  
Old 10-17-2012, 09:08 PM
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Mysticpuma Mysticpuma is offline
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Strange such a simple request is so complicated (it appears) to implement? Another development currently has this working really easily. Just land at base...sit still for 1 min (bit less, but go with it) and then you can take off....repaired and re-armed....why that is so difficult is anybody's guess?

Appears quite simple to me.

Cheers, MP
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Old 10-18-2012, 05:53 AM
salmo salmo is offline
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Originally Posted by Mysticpuma View Post
Strange such a simple request is so complicated (it appears) to implement? Another development currently has this working really easily. Just land at base...sit still for 1 min (bit less, but go with it) and then you can take off....repaired and re-armed....why that is so difficult is anybody's guess?

Appears quite simple to me.

Cheers, MP
Not as simple as you might think. It's taken the coders some time to figure out how to do this because the dev's have not provided any easy method in C# that exposes the required code.
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Old 10-21-2012, 02:56 AM
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Quote:
Originally Posted by 5./JG27.Farber View Post
Really want to wait for that?

Plus its not possible to do with a c# script and 1cMG has said they are never going to implement it.

So its never going to happen.



Sorry Colander...I should have included a quote with my post. It wasn't directed toward you. This quote is what struck a cord with me..
For the life of me, I cant figure out why people would not want it. And to dismiss the idea just because its not 100% historically correct is unbelievable to me. I realize everyone want the sim to be as close to historical as possible ..but come on.. would anyone really not want a feature like this because in reality an aircraft could not possibly be loaded and repaired that quickly? If you answered yes, then why not pay full price for the game, and you only get one virtual life... If you are killed in game.. then that's it. Log off and uninstall the game...game over! it just needs to be adapted and integrated into the mission with a reasonable time limit.

Farber.. If I have misinterpreted your post, I apologize....It just seems that some people lose site of the big picture and take the whole "historical" stance a little to far. We don't need to have virtual pilots sitting around for 25 min to RRR when it takes an average of 4-5 min to just re spawn a new aircraft. On the other hand ..if there was a penalty for losing aircraft.. and you could RRR an aircraft in slightly less time 3-4 min lets say.. wouldn't that be a great worth while feature?
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  #9  
Old 10-23-2012, 04:52 AM
5./JG27.Farber 5./JG27.Farber is offline
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Sorry for the late reply but I never saw this.


First things first:

Quote:
Originally Posted by 4./JG53_Wotan View Post
Like everything else in this game r / r / r times should be scaled to fit the mission.

When I land I can get right back up in a brand new Bf 109 in less then 10-seconds. In a game where most servers allow an endless supply of aircraft it makes no sense what so ever be against an r / r / r option.

Using Zuti's MDS in Il-2 '46 mission makers can set r / r / r times how they wish. They can make r / r / r objects "destroyable" so if hit there is no r / r / r etc. On some servers they allow r / r / r at predesignated forward airfields etc...

Including some of these options into CloD would only help to improve the game by giving server admins and mission makers greater options in how they want to run things.

Wotan
You guys fly mostly COOP against the AI as far as I am aware not multiplayer... What happens in coop I dont care but multiplayer is totally different... In fact people using RRR in MP would proberbly just get vulched.


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Originally Posted by Ribbs67 View Post
Sorry Colander...I should have included a quote with my post. It wasn't directed toward you. This quote is what struck a cord with me..
For the life of me, I cant figure out why people would not want it.

Strange cos I am the same but opposite I can work out why you would want it?! This is a sim, everyone screams for realism and recreation of reality... So why would you want arcade game stuff?

Quote:
Originally Posted by Ribbs67 View Post
And to dismiss the idea just because its not 100% historically correct is unbelievable to me. I realize everyone want the sim to be as close to historical as possible ..but come on.. would anyone really not want a feature like this because in reality an aircraft could not possibly be loaded and repaired that quickly? If you answered yes, then why not pay full price for the game, and you only get one virtual life... If you are killed in game.. then that's it. Log off and uninstall the game...game over! it just needs to be adapted and integrated into the mission with a reasonable time limit.
Its about being realistic... Its not realistic to RRR in 2 mins flat and take off again.

Quote:
Originally Posted by Ribbs67 View Post
Farber.. If I have misinterpreted your post, I apologize....It just seems that some people lose site of the big picture and take the whole "historical" stance a little to far. We don't need to have virtual pilots sitting around for 25 min to RRR when it takes an average of 4-5 min to just re spawn a new aircraft. On the other hand ..if there was a penalty for losing aircraft.. and you could RRR an aircraft in slightly less time 3-4 min lets say.. wouldn't that be a great worth while feature?
What about the RAF that had 2 ready aircraft for every pilot? Can you imagine it? - "No sir stay were you are, dont worry about those redied aircraft behind you we'll patch this leaking bucket up and rearm her and fill her up!" I can't...

Quote:
Originally Posted by ATAG_Colander View Post
I believe he meant "simple for the devs". However, they have many higher priorities than adding this functionality.

Additionally, in real life it takes a minimum of 25 mins. to refuel and rearm an airplane. I doubt, if simulated properly, many people will be willing to sit on a plane for that long
Im not the only one^


Quote:
Originally Posted by ATAG_Bliss View Post
We'll have refuel and rearm on the server soon.
A brave move but what could this add or improve over refly? ATAG already have "something" working but only if you have some ammo and fuel left which is still not working and is still not rolled out as far as I am aware... I just don't understand RRR, thew only reason I could understand you want it is if a particular aircraft was limited and you wanted to hang onto it...

Last edited by 5./JG27.Farber; 10-23-2012 at 12:26 PM.
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