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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I think most who folks around the forum are extremely dissapointed with the " Shell" game the devs have used under the guise of optimization. The fact is if you have to omit features or turn them off to get better frame rates and smoother game play , this cannot be defined as improvement. If fact go back to the last " official " path and compare the cockpits. This most recent " beta"patch further washes out the coloring and reduced the 3D look of the entire cockpit. The spinning prop is cartoonish, in certian lighting you barely see thru it. In addition ,I should not be able to distinguish my wingmans " spinning" prop thru my canopy from 100 yard distance, any distance for that matter. When dust, fire, and/or smoke are present the frame rates drop further than the previously released beta. Using the original release as the bench mark, the net improvement is non existant, 18 months from the release.
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#2
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aside from the occasional cockpit view forced from front zoom view to close up revi sight
view and head slam movement to close up, I'm liking this version keep going.
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#3
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#4
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What's next? Turn everything to Black and White for a "better" frame rate? Maybe, they should have gone this route? With the old game engine....and where we are now? We could have been, a year ago. |
#5
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#6
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arn't these things that would happen in real life? I was watching an air show at the weekend and was interested to see how a small plane does go out of sight fairly quickly in real life too. It was quite cloudy though!
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#7
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I, for one, like this feature. its about putting yourself in the pilots shoes and facing the issue they faced on a day to day basis, it's part of what makes this a simulation not arcade game, even if there are problems with it. BUG When I look into the bombsite in the HE-111 H2 the game crashes to desktop with a Launcher.exe error, it seems to happen more if there is a tool-tip displayed at the same time. |
#8
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On ground I could use the bomb sight, but in the air I see a light blue screen shortly and a mouse overlay in the center which says "side_left" or sth. like that... then it crashes |
#9
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Netcode is generl bad. 10 Planes in Formation and you have 15 fps and and and. We have try it many times to fly in Big Formation of 20 Pilots. But netcode is to bad.
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#10
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Another irratating issue is by virtue of blurring details ,soften the lines of distinction in an effort to pick up framerates you cannot distiguish AI from almost any distance until they are right on top of you.
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