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  #1  
Old 08-11-2012, 07:35 PM
kendo65 kendo65 is offline
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Originally Posted by JG52Krupi View Post
So this looks crap to you!

I am sorry Adonys but you are wrong, the game would take a huge hit in performance if they tried to model an extremely detailed map when they are using a map this size...

Check out the landscape at certain times of day, the lighting is what is off because sometimes it can look AMAZING...
For the first pic, I wouldn't use the word 'crap' but it's mediocre in my opinion. A lot of things are off - colours are poor, it lacks an organic natural feel. I don't think the issue is detail levels either, they could use exactly the same amount of detail but implement it a better, more natural way and it would improve hugely.

I think Adonys is right to lay the blame at poor artistic input. Previous maps (Open GL and pre-release) for COD absolutely nailed the right look and feel. Somehow in the re-make things were thrown together in a rather slapdash manner (I'd make an educated guess that the dedicated artist either got fired or quit and the rework had to be done on the hoof by other people - it's similar to a website that has been designed by the programmer or engineer rather than the graphics guy ).

Though I hope (maybe naively) that some of the map issues may again be down to switching off and dumbing down certain settings to get the game to run, and that later it may be put right...?
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Last edited by kendo65; 08-11-2012 at 07:43 PM.
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  #2  
Old 08-11-2012, 09:24 PM
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JG52Krupi JG52Krupi is offline
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I think Adonys is right to lay the blame at poor artistic input.
Oh so its artistic input you want is it well there is already a game out for you...



There you go... See I want realism... I want realistic FM's, realistic DM and realistic landscapes but if you want an "artistic" input this kind of filter is what you will get...

Here is another example of artistic input...



So there you have it, personally I would want something more in-tune with this...



P.S. Yes Furbs hedges as well

P.S.S. Yes it is wales, hence the sheep...
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Old 08-11-2012, 09:32 PM
von Pilsner von Pilsner is offline
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So there you have it, personally I would want something more in-tune with this...



P.S. Yes Furbs hedges as well

P.S.S. Yes it is wales, hence the sheep...
Very beautiful, I want that too...
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Old 08-11-2012, 10:10 PM
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andrea78 andrea78 is offline
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mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
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Old 08-11-2012, 10:32 PM
icarus icarus is offline
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mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
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Old 08-11-2012, 10:42 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by andrea78 View Post
mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
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+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #7  
Old 08-11-2012, 11:05 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Default All that for $8 a month?

Why didnt somebody tell me about this "XBox" technology before I built my costom pc

If we are lucky maybe they will port it for the pc
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Last edited by ATAG_MajorBorris; 08-11-2012 at 11:09 PM.
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Old 08-11-2012, 11:06 PM
icarus icarus is offline
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Originally Posted by JG52Krupi View Post
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
Bigger map excuses all. How incredibly pathetic. If you want big maps get Just Cause 2. Forget blur filters ....shadows that aren't epileptic would be nice....but the maps are so big LOL.
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Old 08-12-2012, 05:44 AM
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andrea78 andrea78 is offline
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Originally Posted by JG52Krupi View Post
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
Bombers? Bombers? Are you seriously talking about "bombers" in Clod? Without level bombing? Without good working AA? Without working searchlight?

In Il2 I play only as bomber, now it is impossible due to the fact that huge map make level bombing impossible ("huge map" can be changed with "FM", "DM" or other sim feature that are virtually useless due to bug/errors).

I will not discuss graphic if sim is good. But why - with this graphic - Clod do not simulate the bob as well as the very old BoBII? This game do not surprise for graphic neither for simulation. I do not need fabulous sim feature if they are not right implemented and if they compromise other aspect of the game.

Last edited by andrea78; 08-12-2012 at 06:19 AM.
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