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Old 08-11-2012, 09:17 AM
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Quote:
Originally Posted by Von Crapenhauser View Post
Fractory fresh in reality never existed as all planes were flown to bases.
Any real pilot will tell you after one flight only,the leading edges of most planes of aircraft get sandblasted buy air,moisture and other particles.
Wear and tear will be small at 1st but factory fress dosnt last long in reality.
Not to mention dead flies and suchlike.
Engienes run with rich mixtures at low altitudes giving rise to black soot exhaust marks,grey soot if at high atitude as mixture weakens also.
No one worrid about exhaust emissions in 1940.
However pics look awsome detail,except for no pilot in the office.
Yes, I am aware of this and you are right. With all due respect though, this game is not so much about realism, if that were the case then how come you can fly around in a plane several missions without the wear and tear showing on the aircraft body? the aircraft wear is very superficial, no more no less. Nevertheless it would be nice to have the option of having a gorgeous looking plane but most of all I would like to know why they removed it. Hey luthier! you stilla speaka da English?!
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Last edited by addman; 08-11-2012 at 10:44 AM.
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Old 08-11-2012, 10:03 AM
Madfish Madfish is offline
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Quote:
Originally Posted by Von Crapenhauser View Post
Fractory fresh in reality never existed as all planes were flown to bases.
Any real pilot will tell you after one flight only,the leading edges of most planes of aircraft get sandblasted buy air,moisture and other particles.
Wear and tear will be small at 1st but factory fress dosnt last long in reality.
Not to mention dead flies and suchlike.
Engienes run with rich mixtures at low altitudes giving rise to black soot exhaust marks,grey soot if at high atitude as mixture weakens also.
No one worrid about exhaust emissions in 1940.
However pics look awsome detail,except for no pilot in the office.
So what? Even if the colors back in the days weren't as high tech as these days - it takes MUCH more than just one flight to get a sandblasted look like we currently have. More like half a year.

This is a crashed p40 after 70 years. It has seen a lot of dust during service, unlike brit and euro stuff. Also keep in mind that it was damaged even before crashing.

http://z6mag.com/featured/world-war-...pt-169135.html

The weathering slider should be fully controllable. And the metal weathering needs to set in way behind the normal weathering like exhaust residue, bleaching and whatever.
There are nice skin options - and imagine "creative" skins for formation flying, air racing etc. - why would there be any weathering on them?

It's not like 99% of all planes and pilots survived hundreds of missions over africa just to get sandblasted and then take part in the BoB anyways
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Old 08-11-2012, 02:38 PM
Von Crapenhauser Von Crapenhauser is offline
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[QUOTE=Madfish;453847]So what? Even if the colors back in the days weren't as high tech as these days - it takes MUCH more than just one flight to get a sandblasted look like we currently have. More like half a year.

This is a crashed p40 after 70 years. It has seen a lot of dust during service, unlike brit and euro stuff. Also keep in mind that it was damaged even before crashing.

http://z6mag.com/featured/world-war-...pt-169135.html

The weathering slider should be fully controllable. And the metal weathering needs to set in way behind the normal weathering like exhaust residue, bleaching and whatever.
There are nice skin options - and imagine "creative" skins for formation flying, air racing etc. - why would there be any weathering on them?

It's not like 99% of all planes and pilots survived hundreds of missions over africa just to get sandblasted and then take part in the BoB anyways [/QUOTe[/I]

I agree wholeheartedly with your points.
Yes we should have a choice between clean a dirty textures.
And yes i agree the clean pictures show off details better than worn ones.
Especialy the accurate stencils.
Just making a point that you should see the leading edges of wings on even non combat aircraft after one filight.
Dead flies,dirt and other crap,I used to tire quickly after polishing wings of my glider during summer flying.
Oh good picture BTW,thats real wear and tear lol.

Anyways if i had a spitfire id keep it spotless too.
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Old 08-11-2012, 05:20 PM
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It doesn't matter if a factory fresh plane gets wear after just one flight in real life, CloD doesn't model real-time wear so it goes out the window immediately. But as I stated, I'm not really here to argue with anyone, I just want the developers take on this.

P.S Also, with regards to some people saying they removed the "factory fresh" planes because the skin textures reduced performance, here's an example of the upcoming Crysis 3 game running on cryengine3. The screenshot is taken from the actual game and it is rendered in real-time. This is a game that will run on most peoples PC's around here, just look at that toad! Please don't tell me CloD is too cutting edge because quite frankly, it's just embarrassing to hear someone say it, it looks like a cartoon compared to some games out there.



Here's also a video showing off some of the new features of the cryengine3 (take from the game Crysis 3 in real-time):

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Last edited by addman; 08-11-2012 at 05:35 PM.
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Old 08-11-2012, 08:42 PM
Madfish Madfish is offline
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Originally Posted by addman View Post
... But as I stated, I'm not really here to argue with anyone, I just want the developers take on this.

[...]
P.S Also, with regards to some people saying they removed the "factory fresh" planes because the skin textures reduced performance, here's an example of the upcoming Crysis 3 game running on cryengine3. The screenshot is taken from the actual game and it is rendered in real-time. This is a game that will run on most peoples PC's around here, just look at that toad! Please don't tell me CloD is too cutting edge because quite frankly, it's just embarrassing to hear someone say it, it looks like a cartoon compared to some games out there.
Sorry but... are you kidding? I thought we all had math at school?

The total number of CloD devs is probably 1/10th of the Crytek management secretaries alone. Crytek is a multi-million AAA game company with offices all around the freaking globe?! They have about 6 studios and almost 40 offices world wide and got way more than 600 employees! (Not counting sub-contractors)

All I can say is you completely lost contact with reality if you really believe a small studio like MG can ever pull something similar off.

Last edited by Madfish; 08-11-2012 at 08:45 PM.
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