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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-10-2012, 01:05 PM
Baron Baron is offline
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Originally Posted by Stirwenn View Post
SpitIIa's FM as it is clearly show that an idiot can not fly this plane : constant eye looking over oil temp, water temp, rpm, boost and the blue over you in a badly six position.... i do not want a bone Winger, i just want to count 5 mns on full power as it should.
Personnal thinking : 109 is a bicycle for lazy guys !

Dont blame the blue because german engineers focused on how to enable their fighter pilots to concentrate on shooting down enemy's, not nursing your plane so it doesn't brake when you need it the least.

You all wanted realism and you got it. And btw, 109 cant run flat out indefinitely either. If you do it wrong it will brake just as fast as the Spit. Last time i broke the engine well within the 5 min because i didn't pay attention. Dont know about the rest of you but personally i run with oil/water rads fully open 99% of the time and learn how to deal with that rather than the engine braking down, witch is even worse than losing top speed.
You could all ask the servers to turn off CEM entirely but then you wouldnt be cool anymore. (imo though, this CEM everyone is raving about is all but the same as IL2, it`s just made more complicated to use by forcing one to click this god da* cockpit dials and nobs when one needs to focus in more important things. (As far as i know we still cant assign vital functions to keys, can we? Isnt working for me at least ). The only differance imo is that you could do things for longer in IL2, run wep, on overheat etc. Remeber the "never ever overheating" spit in IL2 that was NEVER fixed?

Did a test on that thing way back and ran full out till the fuel tank was bone dry and all i got was a slight reduction in top speed. Funny times.

Last edited by Baron; 08-10-2012 at 01:28 PM.
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Old 08-10-2012, 01:12 PM
jimbop jimbop is offline
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Originally Posted by Baron View Post
Dont blame the blue because german engineers focused on how to enable their fighter pilots to concentrate on shooting down enemy's, not nursing your plane so it doesn't brake when you need it the least.

You all wanted realism and you got it. And btw, 109 cant run flat out indefinitely either. If you do it wrong it will brake just as fast as the Spit. Last time i broke the engine well within the 5 min because i didn't pay attention.

You all could ask the servers to turn off CEM entirely but then you wouldnt be cool anymore.
How did you break a 109? Open rads, full throttle, keep the revs under the red line if e3 (don't even have to worry about that with e4). You will go until your fuel runs out.
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Old 08-10-2012, 01:31 PM
Baron Baron is offline
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How did you break a 109? Open rads, full throttle, keep the revs under the red line if e3 (don't even have to worry about that with e4). You will go until your fuel runs out.
Thats what im saying, pay attention to your revs and temp, witch i didnt. fiddling back and fourth with rads to always have high speed will, very easily, make your engine go "bom" once you push it in a df. I dont try to get maximum speed all the time, i try to keep the engine as cool as humanly possible until i need the power/speed (imo, i dont need it trying to chase down a spit diving to safety, there are plenty where he came from so to speak) Sometimes i try to keep it as cool as possible even when i do need top speed/power. Like i said, nothing is worse than having a broken engine. In this game the engine will brake if everyone treat it like they did in Il2, just saying.

Last edited by Baron; 08-10-2012 at 01:38 PM.
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Old 08-11-2012, 02:16 AM
Freycinet Freycinet is offline
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Originally Posted by Baron View Post
imo though, this CEM everyone is raving about is all but the same as IL2, it`s just made more complicated to use by forcing one to click this god da* cockpit dials and nobs when one needs to focus in more important things.
...ie.e the whole reason for having CEM, namely to emulate the actual conditions for fighter pilots in WWII.
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Old 08-11-2012, 10:56 AM
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_YoYo_ _YoYo_ is offline
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Does communications with wingmen work or not (combat attack for enemy plane: fighters, bombers, ect.) with this beta ?
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Old 08-11-2012, 11:03 AM
Continu0 Continu0 is offline
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Not for me. But it did last patch, right?
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Old 08-11-2012, 04:15 PM
Baron Baron is offline
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Originally Posted by Freycinet View Post
...ie.e the whole reason for having CEM, namely to emulate the actual conditions for fighter pilots in WWII.

CEM is one thing, what one have to do to use it is another. Having to use a mouse cursor with your right while flying with your left is in no way, shape or form realistic.

Im saying this cuz i have still no idea if we are suppose to be able to assign keys to all the vital functions, like rad control, pp etc. It doesnt work for me and if anyone knows if it does indeed work im arguing for no apparent reason.
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Old 08-11-2012, 04:21 PM
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robtek robtek is offline
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I have no problems to use keys for rads and proppitch.
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Old 08-11-2012, 05:58 PM
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Osprey Osprey is offline
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Winger seems to think that unless he wins every single fight on co-e then the flight model must be porked. His loss.
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Old 08-11-2012, 06:24 PM
Winger Winger is offline
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Originally Posted by Osprey View Post
Winger seems to think that unless he wins every single fight on co-e then the flight model must be porked. His loss.
Thats what all you allielovers ALWAYS start to scream when someone talks for the germans.
Getting old.

Winger
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