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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Quote:
This is full recovery within a 180 degree stall/spin/flip If I remember correctly, this clip was before TD got their hands on the code... ?
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Last edited by K_Freddie; 08-09-2012 at 10:42 PM. |
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#2
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Not quite...try again with a Ki-43, starting straight and level. If you can make a complete snap roll like in the clip, ending on the same altitude, attitude, and heading that you started, I'll give you a virtual handshake.
0:36 and 0:45 This game seems to model it well: And I'll make myself clear: Snap rolls are possible, but they are very ugly in Il-2. What you demonstrated in the first post was the "Il-2" snap roll. The plane's nose came up and it started wallowing about, out of control. A clean snap roll, like in the video is impossible in the game, which is what Caspar and myself are arguing. |
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#3
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S!
The 109 (G2 atleast) makes a relatively clean and controllable snap roll. Very quick reactions are needed of course. Left snap roll is done by pushing left pedal fully down, and pulling stick fully to rear right. And vice versa. I once trained to make it at will... but in the heat of combat, not a chance
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
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#4
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I think, to would be a nice evasive maneuver, a half snaproll and then diving down like a split-S, as also seen in that video. Its the fastest way to lay your plan on the back. And from the sight of your opponent behind you, it brings you imidiatly out of the line of fire - contrary to a simple roll.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#5
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Would this be acceptable ??
(Note: No rudder pedals)
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Last edited by K_Freddie; 08-11-2012 at 01:05 PM. |
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#6
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Not bad, but compare it to the footage. That snap roll was slower, the aircraft was wallowing about the whole time, and it ended the maneuver much lower than when it started.
I'm sure you're a good sim-pilot, K_Freddie, but there's nothing for you to prove. There's no way anyone is going to pull off a proper snap roll in Il-2. The game just won't allow it, because it simplifies things too much. |
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#7
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As I mentioned, with rudder pedals (more precise control) one can get very close to that film clip.
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#8
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First, note slow snap roll and split-S by the flight at 0:33. Next, note the slow barrel rolls at 0:45. Next highlight is the 4-plane slow roll at 1:29. Then the snap roll at 1:39. Lots of very pretty, well-done snap rolls and slow barrel rolls starting at about 2:48 on the film, followed by an amazing two-plane end-over-end stall and recovery at 3:04. They have virtual flying skills which make me weep with envy. Now, if the fighting Woodpeckers, or some of the other really dedicated IL2 virtual acrobatics squadrons, say you can't do some aerobatic maneuver in the game, I'll believe them. Otherwise, not so much . . . Last edited by Pursuivant; 08-12-2012 at 06:09 AM. |
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#9
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Only a Sim Pilot... Actually .. I have no pilot qualification.. period!
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Last edited by K_Freddie; 08-13-2012 at 09:30 AM. |
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#10
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Quote:
Unless you have rudder pedals and a lot of practice flying them, you can never really get the most out of these planes, because you can never use the plane's roll rate to its fullest. I speak from (lack of) experience! |
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