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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-09-2012, 01:30 AM
Chivas Chivas is offline
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Quote:
Originally Posted by skouras View Post
they put out things just to see how this patch performs [i hate that...]
personally i don't think that we are going to see the big patch anytime soon
to busy with BoM
"they put things in just to see how this patch performs" well that the whole point of a "beta" patch, you change things with the intention of making it perform better and have the community beta test the changes. Thats a good thing, not something you should hate.

"to busy with BOM" not likely, the beta patches are a much higher priority as they know full well no one will buy BOM unless the patches fix good portion of the performance and gameplay issues.
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  #2  
Old 08-09-2012, 08:04 AM
janpitor janpitor is offline
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I realized while testing, that the only major impossible FPS hog is still the shadows. Even at low groun shading and no trees I get micro stutters (everything else low), whereas with shadows off I have totally smooth gameplay with everything high except trees. (SSAO off, AA2x original textures).

So, fix the shadows or let us turn off ground shadows and leave cockpit shadows on. Else performance wise it is great after this patch,

i5-2500K 4,7, GTX480, 4G ram

Edit: trees are also FPS hog, but they are usable at lower levels and they can be turned off if needed. But a slight rework would be also greatly appreciated.

Last edited by janpitor; 08-09-2012 at 08:07 AM.
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  #3  
Old 08-09-2012, 09:00 AM
skouras skouras is offline
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Quote:
Originally Posted by Chivas View Post
"they put things in just to see how this patch performs" well that the whole point of a "beta" patch, you change things with the intention of making it perform better and have the community beta test the changes. Thats a good thing, not something you should hate.

"to busy with BOM" not likely, the beta patches are a much higher priority as they know full well no one will buy BOM unless the patches fix good portion of the performance and gameplay issues.
i guess you're right Chivas
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  #4  
Old 08-09-2012, 10:37 AM
bucsher bucsher is offline
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Visual Effects causes the big fps drop over Dover on ATAG. You have to set it to low. Medium is not enough.
The other issue is still clouds. Over cloud base the fps drops to half.
Please fix
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  #5  
Old 08-09-2012, 12:13 PM
SQB SQB is offline
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Originally Posted by bucsher View Post
Visual Effects causes the big fps drop over Dover on ATAG. You have to set it to low. Medium is not enough.
The other issue is still clouds. Over cloud base the fps drops to half.
Please fix
Low = Off. Of course you'll get good FPS on that setting!
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Old 08-09-2012, 12:36 PM
bucsher bucsher is offline
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thanks.
but it is not normal that I look at England from big distance (french coast) and fps drops from 45-50 to 20? what visual effects could normally cause it? and distance is so big that nothing is visible.
I need fix
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Old 08-09-2012, 12:39 PM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by bucsher View Post
thanks.
but it is not normal that I look at England from big distance (french coast) and fps drops from 45-50 to 20? what visual effects could normally cause it? and distance is so big that nothing is visible.
I need fix
If thats your particular problem it sounds like you are reaching a Vram limit on your video card and it drops while it loads the textures back in.

I dont get any of these kinds of drops.
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Old 08-09-2012, 01:05 PM
bucsher bucsher is offline
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thanks
but it is not reduced by lowering texture quality
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