Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-07-2012, 10:50 AM
Osprey's Avatar
Osprey Osprey is offline
Approved Member
 
Join Date: Jan 2010
Location: Gloucestershire, England
Posts: 1,264
Default

Have you actually met other aircraft in a dogfight yet? FPS from 60 to 1 the moment you get several aircraft together.

Add in the handicap of the CEM changes to the RAF (which are very inaccurate) and you will no longer be able to fight with the Spitfire II, the only aircraft which could hold it's own with the 109. There is nothing the RAF can fight with anymore (cue the 109 jockeys lecturing on how to fight.....yawn.)

Last edited by Osprey; 08-07-2012 at 10:53 AM.
Reply With Quote
  #2  
Old 08-07-2012, 11:12 AM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

much better performance with this patch
almost no stutters
please dev's pay attention to the FM of the aircraft i know that is WIP
also give us an Antiallising this game needs a proper one ASAP
Reply With Quote
  #3  
Old 08-07-2012, 01:14 PM
Trumper Trumper is offline
Approved Member
 
Join Date: Jul 2010
Posts: 461
Default

I guess that if the base work is being repaired the other bits hopefully will follow on in time.Lets hope so
Reply With Quote
  #4  
Old 08-07-2012, 03:15 PM
=XIII=Shea =XIII=Shea is offline
Approved Member
 
Join Date: Jan 2010
Location: Ireland
Posts: 236
Wink

Great work on the latest patch dev,s.Guys when will you,s be fixing the problem with the dust particales while taking off and landing?Cant wait for different weather rain,thunder and lightning etc.Also any idea when we will have working landing lights and nav lights?Thanks guys
Reply With Quote
  #5  
Old 08-08-2012, 10:32 AM
Ahmsteen Ahmsteen is offline
Registered Member
 
Join Date: Aug 2010
Posts: 3
Default

Spit is now good turn and good climb again, BF109 is also lose energy and speed just a simple horizontal turn and so quick stall when firing cannons, its really like this in real life.?.This is so absurd i think, Stall when firing cannons i just turning a little hard maybe but not like spit's hard turn and i get so easily stall thing , it seems that we can only fly straight a head and climb and run..not try to turn a little also ....İts annoying
Reply With Quote
  #6  
Old 08-08-2012, 10:49 AM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

Stuka is still made of nickel-plated carbon fibre. How can a hurrican offload all it's ammo into a stuka, at closing ranges, and still it flys on! ???

Funny i didn't hear any great hits like spits V He111 ?

Maybe the default ammo for the Hurris in the V stuka scenario are rubber bullets!

.
__________________
.
========================================
.
.....--oOo-- --oOo-- HE-111 --oOo-- --oOo--.....
.
========================================
-oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A
-oOo- DF 85 full tower -oOo- 1000W corsair
-oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73)
-oOo- 240 SSD -oOo- W7 64bit
-oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo-
========================================
Reply With Quote
  #7  
Old 08-08-2012, 08:58 PM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

+100 on the Stukas.

Don't think that they were flying tanks in reality. Thought they had a reputation as 'easy meat'.

Also what is going on with collisions? Every time I collide with another plane my aircraft is blown to smithereens while the enemy plane loses an aileron at most and flys on??!!
__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB
Samsung 22" 1680x1050 / Win7 64 Home Premium
CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals

Last edited by kendo65; 08-08-2012 at 09:01 PM.
Reply With Quote
  #8  
Old 08-09-2012, 12:15 PM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Quote:
Originally Posted by Osprey View Post
...and you will no longer be able to fight with the Spitfire II, the only aircraft which could hold it's own with the 109. There is nothing the RAF can fight with anymore (cue the 109 jockeys lecturing on how to fight.....yawn.)
Agreed. Spits are badly underpowered now, especially the 2a which is no longer preferable to 1a. I couldn't catch a 110 today in a 2a and was easily outrunning red fighters in both E3 and E4 at every altitude.
Reply With Quote
  #9  
Old 08-09-2012, 01:34 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by jimbop View Post
Agreed. Spits are badly underpowered now, especially the 2a which is no longer preferable to 1a. I couldn't catch a 110 today in a 2a and was easily outrunning red fighters in both E3 and E4 at every altitude.
I really dont get it. You guys got everything you wanted. Your planes turn better, dive better are almost as fast as the 109s with your 100 octane fuel. What else do you want? A Button "confirmed kill" maybe? Really start thinking about your skills instead of complaining and breaking the game with your whines.
The spits got better with every single patch. Even energylevels an allied pilot has to be plain stupid not to win the fight if the 109 doesnt run.
Its REALLY becoming annoying folks.

Winger

PS: Maybe the 110 had HUGE energyadvantage?
And btw. I at your place would rather ask to nerf the 110 instead of boosting allied fighters - especially when you already outrun german scouts with your UFO.

Last edited by Winger; 08-09-2012 at 01:38 PM.
Reply With Quote
  #10  
Old 08-09-2012, 02:19 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Well, if they really would model the 100 octane Bf110 it would be faster than Spit at certain altitudes and definitely faster than Hurricane at ALL altitudes. If the "reds" now start crying about Bf110 deserving a nerf hammer then I have nothing to say. Really gets out of proportion and shows what you are looking for. Maybe instead we should wait a few more patches to see how the FM evolves as it has been stated by devs it is being worked on. IvanK and many others have provided data to devs and they for sure are working on it.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:10 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.