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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Have you actually met other aircraft in a dogfight yet? FPS from 60 to 1 the moment you get several aircraft together.
Add in the handicap of the CEM changes to the RAF (which are very inaccurate) and you will no longer be able to fight with the Spitfire II, the only aircraft which could hold it's own with the 109. There is nothing the RAF can fight with anymore (cue the 109 jockeys lecturing on how to fight.....yawn.) Last edited by Osprey; 08-07-2012 at 10:53 AM. |
#2
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much better performance with this patch
almost no stutters please dev's pay attention to the FM of the aircraft i know that is WIP also give us an Antiallising this game needs a proper one ASAP ![]() |
#3
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#4
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Great work on the latest patch dev,s.Guys when will you,s be fixing the problem with the dust particales while taking off and landing?Cant wait for different weather rain,thunder and lightning etc.Also any idea when we will have working landing lights and nav lights?Thanks guys
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#5
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Spit is now good turn and good climb again, BF109 is also lose energy and speed just a simple horizontal turn and so quick stall when firing cannons, its really like this in real life.?.This is so absurd i think, Stall when firing cannons
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#6
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Stuka is still made of nickel-plated carbon fibre. How can a hurrican offload all it's ammo into a stuka, at closing ranges, and still it flys on! ???
![]() Funny i didn't hear any great hits like spits V He111 ? ![]() Maybe the default ammo for the Hurris in the V stuka scenario are rubber bullets! ![]() .
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#7
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+100 on the Stukas.
Don't think that they were flying tanks in reality. Thought they had a reputation as 'easy meat'. Also what is going on with collisions? Every time I collide with another plane my aircraft is blown to smithereens while the enemy plane loses an aileron at most and flys on??!!
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 08-08-2012 at 09:01 PM. |
#8
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Agreed. Spits are badly underpowered now, especially the 2a which is no longer preferable to 1a. I couldn't catch a 110 today in a 2a and was easily outrunning red fighters in both E3 and E4 at every altitude.
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#9
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The spits got better with every single patch. Even energylevels an allied pilot has to be plain stupid not to win the fight if the 109 doesnt run. Its REALLY becoming annoying folks. Winger PS: Maybe the 110 had HUGE energyadvantage? And btw. I at your place would rather ask to nerf the 110 instead of boosting allied fighters - especially when you already outrun german scouts with your UFO. Last edited by Winger; 08-09-2012 at 01:38 PM. |
#10
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S!
Well, if they really would model the 100 octane Bf110 it would be faster than Spit at certain altitudes and definitely faster than Hurricane at ALL altitudes. If the "reds" now start crying about Bf110 deserving a nerf hammer then I have nothing to say. Really gets out of proportion and shows what you are looking for. Maybe instead we should wait a few more patches to see how the FM evolves as it has been stated by devs it is being worked on. IvanK and many others have provided data to devs and they for sure are working on it. |
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