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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-04-2012, 01:31 PM
Bokononist Bokononist is offline
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Originally Posted by Steuben View Post
I have to say for me the patch is great step backwards. FPS much reduced especially over citys! When coming near enemy fighters or bombers fps drop to 10 or even one fps = unplayable!!!! Even with settings on middle it remains a big problem!

System AMD THuban 6core 2,8 Ghz @ 3.2 Ghz. AMD 7970 3 GB vram, 8 Gb Corsair ram!
A member over at sim hq had this issue and then realised he had to disable the Ubisoft logo again. As you have an ATI card this is worth a try.
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  #2  
Old 08-04-2012, 01:37 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Redroach View Post
Oh, another thing: I rarely flew 109s and this may very well be incompetence on my part, but:
I found it very hard to get my 109 E-4/b up to 5km/15000ft altitude. And, when finally arriving up there, it behaved pretty badly, always being on the point of near-stall... Also, I couldn't pick up more than around 320km/h IAS in level flight at 5000m (this might be an 'okay' value for IAS @ 5km, but flight behaviour was bad) - except for some occurrences, probably influenced by wind, where the plane exhibited a pretty powerful downward trim and got to over 450km/h IAS, further complicating the downward trim. It's quite easily resolved by bold elevator input, but still, it's strange. Though I had to trim the elevators pretty far downward for level flight @ 5km in the first place.
Is that the right behaviour?

Edit: I noticed that the automatic Prop pitch seems to be stuck at 8:30. Is this a new or an already know issue?
According to some information i'd seen from real checklists, it's advised to start the aircraft on manual pitch and take off on full fine (at the 12:00 position). I don't know if this is a game limitation or a realistic limitation of the aircraft, but after you take-off, wait until you hit 2500 RPM and then engage auto-pitch. It should work fine from then on.
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  #3  
Old 08-04-2012, 01:56 PM
ATAG_Septic ATAG_Septic is offline
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So far, so good here.

The game is looking great again here, although not quite as good as it could I know, I miss the high clouds etc but these seem minor issues that will hopefully be addressed in a full patch.

I suspect the shimmering tree shadows might be affected by setting negative LOD bias to clamp in the Nvidia control panel. I'm not sure whether the game uses antistropic filtering and this could be placebo until I test properly. Someone clever might be able to say whether this is at all likely?

Performance wise, off-line it appears subjectively to run smoother than the previous Beta. I get a slight stuttering with 2 way sli at 60fps, it's not there at 30fps, will test and find sweet-spot. Vram usage stays below 1312 of 1535 per card but GPU usage seems higher with both going over 90%, it was <70%.

I need to test 4-way.

I wonder, without cause for optimism, that the net-code problems have or will be addressed. There have been high numbers on ATAG and I'm keen to see whether any improvements or new problems emerge.

It's all a but fingers crossed but hopeful!

Septic.
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Old 08-04-2012, 03:30 PM
pencon pencon is offline
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Working pretty good for me . When in a crowded air battle there are a few jitters but over all much improved. BoM - I'm buying it , I really like that crappy little I-16
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Old 08-04-2012, 03:41 PM
Ze-Jamz Ze-Jamz is offline
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I really like that crappy little I-16
Please..no swearing in the forums
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  #6  
Old 08-04-2012, 03:46 PM
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Kittle Kittle is offline
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I noticed a marked improvement in FPS, even when close to other aircraft and shooting. Haven't tried over London yet, but will shortly. BTW I am running on a min spec system, and with effects on med and pretty much everything but model quality and textures on low, it's very playable.

AMD X2 7550 Dual Core @ 2.5Ghz
3GB DDR2 RAM
nVidia 9800GT w/512MB RAM

Thats right, it's playable on this system. Won't win any beauty pagents, but you can fly and fight.....and die
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