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FM/DM threads Everything about FM/DM in CoD

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  #671  
Old 08-02-2012, 05:24 PM
Glider Glider is offline
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People keep mentioning the problems the SPitfire had with the wings bending and having to be replaced as proof of the weakness of the Spitfires wings. As I have said before this did happen but it happened in the last 12 months of the war when the Spit was being used as a dive bomber with 1,000lb payload. Details are in the C SHores books on the 2TAF.
This was fixed with some changes in tactics and the clipping of the wings.

I attach a paper that supports this view. If anyone believes that this was a common situation earlier in the war I invite them to provide similar evidence.

Please note that this happens with a full bomb load (1,000 lb) and the extra rear internal fuel tank. Obviously neither of these were around until late 1944
Attached Images
File Type: jpg Spitfire LR Mods 1.JPG (3.75 MB, 7 views)

Last edited by Glider; 08-02-2012 at 05:32 PM.
  #672  
Old 08-02-2012, 05:34 PM
6S.Manu 6S.Manu is offline
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Originally Posted by Glider View Post
It is not a limited investigation on only 121 accidents... a small sample of course
Please read the posting again. These were all the accidents from the beginning of 1941 until the end of the war.

I certainly agree that it should be a mature debate, with evidence to support any statement. So I await with some interest your explanation of how you determined that this was a small sample.
The interview start with:
"Out of a total of 121 serious or major accidents to Spifires reported to us between the begining of 1941 and the end of the war, 68 involved structural failure in the air. Initially the most common reason for such failures, with 22 instances in 1941 and 1942, was aileron instability. The symptoms were not at all clear cut: the aircraft were usually diving at high speed when they simply fell to pieces."

And finishes with:
"a total of more than 22,000 were built, and we were called in on only 130 occasions"

Maybe I'm reading wrong, you know, but it does not state they were all the Spitfire's accidents during all the war... they are the ones reported to the Air Accident Investigation Branch.

Does this imply these were all the accidents regarding this kind of plane?
Could be that sometimes an investigation was not necessary?
What about accidents over the Channel and France, where they couldn't analyse the wrecks?
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 08-02-2012 at 05:43 PM.
  #673  
Old 08-02-2012, 05:52 PM
Glider Glider is offline
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Quote:
Originally Posted by 6S.Manu View Post
The interview start with:
"Out of a total of 121 serious or major accidents to Spifires reported to us between the begining of 1941 and the end of the war, 68 involved structural failure in the air. Initially the most common reason for such failures, with 22 instances in 1941 and 1942, was aileron instability. The symptoms were not at all clear cut: the aircraft were usually diving at high speed when they simply fell to pieces."
If you read the whole piece the next few lines gives the details:-

Only after one of the pilots had survived this traumatic experience and parachuted successfully were we able to find the cause. During his dive he saw both of his ailerons suddenly flip up, producing an extremely violent pitch- up which caused the wing to fail and the aircraft to break up. In collaboration with RAE we did a lot of tests and found that aileron up- float was made possible by stretch in the control cables; in those days tensioning was a hit or miss affair with no compensation for temperature. On our recommendation the RAF introduced a tensometer which ensured accurate tensioning of the controls; this, and the simultaneous introduction of metal surfaced ailerons ('42/'43), cured almost all the cases of aileron instability in the Spitfire

Quote:
And finishes with:
"a total of more than 22,000 were built, and we were called in on only 130 occasions"

Maybe I'm reading wrong, you know, but it does not state they were all the Spitfire's accidents during all the war... they are the ones reported to the Air Accident Investigation Branch.
You are reading that bit right but you also miss the bit where it says:-

Mr Newton was called in to investigate Spitfire crashes which could not be immediately attributed to pilot error (the same crashes which are detailed in Morgan and Shacklady).

Morgan and Shacklady is a very detailed book that details the history of the Spitfire including an entry for every SPitfire built. The number that the writer gives and the number in the Morgan and Shacklady book give for this type of incident match.

So we have two sources with the same number. Plus the Air Investigation branch are there for a reason. If you are in command of a unit of any type of aircraft and your planes start coming apart you will want to know why, so it isn't unreasonable to to expect losses of this type to be reported.

If you have better sources of information then put them forward, but until that moment I suggest this figure is as good as you are going to get.

I did have a breakdown as to when these incidents happened but cannot find it right now so cannot prove this next statement but the number that happened in training units was around 60-65% but I do put a caviet on that number but it wouldn't be unexpected.
Quote:


Does this imply these were all the accidents regarding this kind of plane?
Could be that sometimes an investigation was not necessary?
I can only say yes to the best of my knowledge for the reasons stated. As for the second part I cannot say but its unlikely unless someone has repeated a mistake and they know the reason and the numbers do match
  #674  
Old 08-02-2012, 06:24 PM
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robtek robtek is offline
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Those 130 accidents also don't include those losses, where after a few insignificant machine gun hits, or even only tracers around the cockpit, the pilot overreacted and went in with his ride because of over-g or a spin, which shurely has happened a few times.

It shurely then was accounted under losses because of enemy action.

There were quite a lot Spitfires lost during the BoB and not all had been shot to pieces.

And glider, nobody has said anything about the Spitfire being weak!!!

Only that the Spitfire controls made it relatively easy to reach the structural limits.
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Last edited by robtek; 08-02-2012 at 06:27 PM.
  #675  
Old 08-02-2012, 06:31 PM
6S.Manu 6S.Manu is offline
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Of course Glider, but I wanted you to focus on the bolded part.

That "reported to us" is what gives me doubt about the numbers of total accidents.

It should be really interesting to read those reports: we ignore the investigation's method of the AABI and of course if, as you say, the known accidents were investigated again.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 08-02-2012 at 08:40 PM.
  #676  
Old 08-02-2012, 07:18 PM
DC338 DC338 is offline
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The essential problem and the neglected for most of this thread is how do you simulate it?

I think all sides would agree that the Spitfire had sensitive elevator controls. The degree of problem to the pilot is the issue. Yet with a simulator you have other issues that help or hinder the issue.

1.The problem is how do you simulate that in a game where control curves can be altered?

2.How do you simulate it in a game where you don't have the same control type as the real aircraft, with the same type and length of stick.

3.How do you simulate the different trim types. Some had stab trim which suits a return to center type arrangement such as the joysticks we all use. The majority however had trim tabs that change the stick position. how do you accountant for that in the sim? The shifting of the control curve as mentioned above.

4. How do you simulate the tactit feedback that a pilot gets in relation to G and buffet.

5. Who decides how strong the pilot is. This will become the issue when taking about aircraft with "heavy" controls. Heavy to whom.

This thread of 60 odd pages is like a merry go round.

To discuss the issue without addressing how you would simulate and the issues surrounding doing that, is a waste of %%(#ing time and energy.

You are arguing about degrees yet essentially want the same thing, accuracy. "forest for the trees" comes to mind. This is such a small issue in a sim that has much bigger problems, like aircraft not performing to spec.
  #677  
Old 08-02-2012, 08:21 PM
NZtyphoon NZtyphoon is offline
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Quote:
Originally Posted by robtek View Post
Those 130 accidents also don't include those losses, where after a few insignificant machine gun hits, or even only tracers around the cockpit, the pilot overreacted and went in with his ride because of over-g or a spin, which shurely has happened a few times.

It shurely then was accounted under losses because of enemy action.

There were quite a lot Spitfires lost during the BoB and not all had been shot to pieces.
How many other aircraft types spun in because of pilots over-reacting and getting into trouble? We not yet seen any documented evidence that the Spitfire was more prone to this than other aircraft types, nor has there been any evidence posted of (say) Luftwaffe pilots/aircrew witnessing Spitfires losing their wings during combat. Without such evidence speculation about how many Spitfires might have crashed is just that - unsubstantiated speculation.

Quote:
Originally Posted by robtek View Post
And glider, nobody has said anything about the Spitfire being weak!!!

Only that the Spitfire controls made it relatively easy to reach the structural limits.
Which is why we have undocumented stories, found on a single website, about stacks of buckled Spitfire wings. Read Henshaw's comments about the Spitfire's limits. Although Crumpp assumes that engineers were the most reliable people to assess the theoretical flight qualities of aircraft, pilots in the frontline and involved in the actual development of the aircraft have a far better idea of the real capabilities of the machine.

Quote:
Originally Posted by DC338 View Post
The essential problem and the neglected for most of this thread is how do you simulate it?

I think all sides would agree that the Spitfire had sensitive elevator controls. The degree of problem to the pilot is the issue. Yet with a simulator you have other issues that help or hinder the issue.

1.The problem is how do you simulate that in a game where control curves can be altered?

2.How do you simulate it in a game where you don't have the same control type as the real aircraft, with the same type and length of stick.

3.How do you simulate the different trim types. Some had stab trim which suits a return to center type arrangement such as the joysticks we all use. The majority however had trim tabs that change the stick position. how do you accountant for that in the sim? The shifting of the control curve as mentioned above.

4. How do you simulate the tactit feedback that a pilot gets in relation to G and buffet.

5. Who decides how strong the pilot is. This will become the issue when taking about aircraft with "heavy" controls. Heavy to whom.

This thread of 60 odd pages is like a merry go round.

To discuss the issue without addressing how you would simulate and the issues surrounding doing that, is a waste of %%(#ing time and energy.

You are arguing about degrees yet essentially want the same thing, accuracy. "forest for the trees" comes to mind. This is such a small issue in a sim that has much bigger problems, like aircraft not performing to spec.
+1

Last edited by NZtyphoon; 08-02-2012 at 09:22 PM.
  #678  
Old 08-02-2012, 09:11 PM
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robtek robtek is offline
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Quote:
Originally Posted by DC338 View Post
The essential problem and the neglected for most of this thread is how do you simulate it?

I think all sides would agree that the Spitfire had sensitive elevator controls. The degree of problem to the pilot is the issue. Yet with a simulator you have other issues that help or hinder the issue.

1.The problem is how do you simulate that in a game where control curves can be altered?

2.How do you simulate it in a game where you don't have the same control type as the real aircraft, with the same type and length of stick.

3.How do you simulate the different trim types. Some had stab trim which suits a return to center type arrangement such as the joysticks we all use. The majority however had trim tabs that change the stick position. how do you accountant for that in the sim? The shifting of the control curve as mentioned above.

4. How do you simulate the tactit feedback that a pilot gets in relation to G and buffet.

5. Who decides how strong the pilot is. This will become the issue when taking about aircraft with "heavy" controls. Heavy to whom.

This thread of 60 odd pages is like a merry go round.

To discuss the issue without addressing how you would simulate and the issues surrounding doing that, is a waste of %%(#ing time and energy.

You are arguing about degrees yet essentially want the same thing, accuracy. "forest for the trees" comes to mind. This is such a small issue in a sim that has much bigger problems, like aircraft not performing to spec.
For #1, dont make the controls adjustable, the pilot has to adapt to the plane, not the other way around.(only in game adjustments for axes, no native software)

#2, calculate the difference from the different steering columns to a average joystick and use this values for all.

#3, can't be simulated at the moment, same for all, no advantage for anyone.

#4, buffet can be simulated with head shake and g with increasing tunnel vision.

#5, must be 'Joe Average' for all pilots, in a few years maybe a body scan and a computerized fitness test in the setup. (With the body scan some pilots i know couldn't fly 109's anymore )

Just a few ideas, because it is easy to come up with problems, less so with solutions.
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Last edited by robtek; 08-02-2012 at 09:16 PM. Reason: added small poor joke.
  #679  
Old 08-02-2012, 09:18 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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So in summary..

Assuming this is even true..

This is NOT a bug!

It is a limitation of a simulation running on a PC and it associated hardware

Granted, with enough money this could be simulated, and similar things are in million dollar military and commercial simulators

But most of the CoD users can NOT even afford a decent video card, so god knows they are not going to shell out the money for the hardware to simulate this

Long story short, calling this a bug is just not accurate
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That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #680  
Old 08-02-2012, 09:35 PM
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CaptainDoggles CaptainDoggles is offline
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If it's just a limitation of PC hardware, why have you and your cronies been fighting this issue tooth and nail for 70 pages?
If the developers will never implement it, why have you and your cronies been fighting this issue tooth and nail for 70 pages?
If there are more important things to fix, why have you and your cronies been fighting this issue tooth and nail for 70 pages?

The vicious lashing out against this issue and people who support realism in this regard has been eye-opening to say the least.
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