Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-27-2008, 07:19 AM
Ploughman Ploughman is offline
Approved Member
 
Join Date: Oct 2007
Location: Ceinws Escairgeiliog, Cymru
Posts: 334
Talking

Further to Dux's desires for the Su-26, will the Su-26 have a full damage model?
  #2  
Old 06-29-2008, 08:51 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

I'm wondering if the SU 26 will have its ejection seat
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #3  
Old 06-30-2008, 01:50 AM
wjc103 wjc103 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 29
Default

Question about sound and AI in the new game:

Anyone who has been to an airshow I think would agree that an airplane buzzing by you sounds much different than if you were in it.

Given the new ability to man AA guns how good will the sound be for planes taking off buzzing by, and all the sounds of ground crew etc?

Along the line of manning the AA guns will you be able to command people on the ground to re-load ammo or change burned out barrels, how complex will that interaction be if at all?
  #4  
Old 06-30-2008, 05:19 AM
LukeFF's Avatar
LukeFF LukeFF is offline
Approved Member
 
Join Date: Jan 2008
Location: Riverside, California, USA
Posts: 338
Default

Oleg, will radio comms between the AI and the player be improved in SoW? Currently, when playing as the flight leader, the AI will just fly off and start attacking an enemy instead of altering the player to the enemy's presence. Often the first hint that the enemy is around is when one of the player's AI mates asks him to clear his tail or that he shot someone down.
  #5  
Old 06-30-2008, 05:15 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Quote:
Oleg, will radio comms between the AI and the player be improved in SoW? Currently, when playing as the flight leader, the AI will just fly off and start attacking an enemy instead of altering the player to the enemy's presence. Often the first hint that the enemy is around is when one of the player's AI mates asks him to clear his tail or that he shot someone down.
Luke, I think I read somewhere in an interview with Oleg that this would appear in the game. It may be in Mysticpuma's interview with Oleg.

Oleg, in the Battle of Britain you may know that farmers and members of the home guard barricaded their fields so that luftwaffe pilots couldn't land there. Unfortunately this wasn't so good for RAF pilots who needed to "prang their kites"! lol

Will this be modelled in SoW? (sorry if this has been discussed before)

Last edited by philip.ed; 06-30-2008 at 06:19 PM.
  #6  
Old 06-30-2008, 10:42 PM
yakaddict yakaddict is offline
Approved Member
 
Join Date: Jun 2008
Posts: 29
Default Hello to all and a question.

Hi to all. I just signed up to this forum (little late I know) but have been flying the il2 series since the original. Im often seen on hyperlobby and used to be on ubi (with other names), and a total fan of the series. Oh, thank you oleg for making a game of the great fighters of the forgotten front. Much appreciated. Enough of that though. Two factors comprise me, I love the series and dont have much money. Shortly I will be purchasing a new computer (a gateway p-6860fx). My decision may vary but its not the point. What I really want to know is if it will run storm of war. I know this is possibly an impossible question to answer, since it may divulge details of the game, and oleg may not yet be sure. Still, if anyone has any idea Id greatly appreciate their feedback, as I WILL buy the game and I NEED a computer. If its worth anything that computer can run Crysis on high at about 25 fps give or take (yea I know its irrelevant and I dont care much about it but its the heaviest game ever so I use it as an example). Any ideas at all? Either way, thanks!

Last edited by yakaddict; 06-30-2008 at 10:48 PM.
  #7  
Old 07-01-2008, 07:37 AM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

The "heaviest game ever" runs on a 600Euro PC with high settings.

Since the notebook you want to buy has 4 Gig of RAM, a good CPU and a 8800M GTS you should be able to run Crysis pretty good.

If you want an answer for Storm of War, or at least it's first release: Battle of Britain: Since the Alpha is currently put together nobody knows exactly, including Oleg and his team, how well it will run on a PC or what hardware is needed. He stated a while ago, that the goal is to make BoB run on rather good settings on a PC that runs IL2 at perfect settings. So far, that's all we know.
  #8  
Old 07-04-2008, 10:53 AM
Iggle-Piggle Iggle-Piggle is offline
Registered Member
 
Join Date: Oct 2007
Location: Out on the Ocean,far away from land
Posts: 4
Default

Quote:
Originally Posted by Ploughman View Post
Further to Dux's desires for the Su-26, will the Su-26 have a full damage model?
I seem to remeber that sometime in the past Luthier has indicated that this is so.
  #9  
Old 07-06-2008, 04:28 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
Approved Member
 
Join Date: Oct 2007
Location: Maastricht the Netherlands
Posts: 311
Default

another one; during the summer of 1940 the Uboats had their first happy era. will the sinking of ships in the Atlantic lead to less fuel (or other things) available?
  #10  
Old 07-08-2008, 09:59 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

just a reminder, another month has past, perhaps we'll see some new pictures soon
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:20 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.