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| FM/DM threads Everything about FM/DM in CoD |
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#1
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Nor, it seems, were they under any obligation to say anything because they knew about some undetermined problem in 1936 but decided to do nothing because it was going to cost money and it was the designer's fault anyway. ![]()
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#2
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Secondly, why is it important? What difference does it make if Britain had a standard or not? Who cares? You keep bringing this Did-they/Didn't-they topic up over and over, but it's completely secondary to the purpose of this thread. This thread is supposed to be about coming up with a good body of evidence so that the developers can add proper handling to the game. Are you saying you don't think players should have to deal with it by careful flying? Last edited by CaptainDoggles; 07-21-2012 at 03:14 AM. |
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#3
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I'd like to see similar control lockup we have on the Hurricane on all planes, especially at 109s elevator and Spitfires ailerons. All in all, I very much like the increasing forces in the joystick as the airspeed rises, they are just somehow not balanced properly at this stage. I'd like the devs to fix the trim response (esp. elevator) so we're not able to perform this ufo-like manoeveurs anymore. I'd like them to fix the Spitfire flaps issue where you can exploit it and turn tighter if it needs be. Of course they should make the Spitfire elevator control a bit twitchier, but that o me is just another small detail. I could go for much longer with listing this small FM flaws (that is still my opinion only, ymmw). For this particluar issue you'd need to have a proper atmosphere modelled so we can feel this bumpy air (we don't because we're flying through vacuum apparently). We would also need to have the structural G-Limits modelled so we can not do crazy stuff like we normally do. We don't have that either at this moment. Also HW issues can never be considered properly. Everybody has got different joystick and would be able to tweak the elevator curve (or sensitivity) accordingly anyway. With my game-time in the Spitfire I'd note that the plane is very unstable already compared to the 109 or G.50 or Hurricane. It requieres certain skill to control it at certain situations, e.g. keeping nose straight at the speeds close to the stall. Spitfire, she is a twitchy beast already, you'll see that when you try her a bit more You're saying this thread is about 'coming with good body of evidence' so the devs can benefit from it and perhaps fix this issue. To me as unbiased observer it rather looks like this thread is about certain people showing off with their preferences and about trying to get certain things porked. This thread is also about avoiding questions and providing selective evidence or ignoring the counterarguments. It reminds me very much of John Cleese library sketch as they provide any information by cutting the unwanted bits and bobs so the result is ''England never lost a cricket match in last 70 years.'' I am not sure if you're familiar with it but you should watch it, it's hilarious. Not as hilarious as your kindergarden post but close enough. Funniest thing is that one of this guys dosn't actualy fly this sim at all and the other (that is you Doggles) only flies Messerschmitt. None of you 2 has got a clue about Spitfire stability in game to start with. But do carry on.
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Bobika. |
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#4
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Of course YOU are the unbiased observer, but there's no way that I can be unbiased, right? Because I have a 109 in my signature?
You know, it's a really sad statement when a person can't apply their relevant knowledge without being labeled as a show-off or a "luftwhiner". You think I'm showing off? I can be insulting too if I want. Quote:
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It's possible to change one's handle, and also possible to fly offline or on private servers. Last edited by CaptainDoggles; 07-21-2012 at 09:53 AM. Reason: Thought better of it and deleted huge rant. |
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#5
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Robo, you know I don't fly CloD so I really don't care about ingame performance (until a more realistic combar environment wuold be implemented by the devs).
Anyway I've found the info in this thread really interesting: we already know many of the historical issues of the german/japanese aircrafts (btw I would like the devs to implement the 109's takeoff/landing issues) and usually they are already in the game (at least in IL2, even if sometimes in a bad way). Now what about the Spitfire? The only defects known by me were the negative G engine cut and the "worser weapon platform compared to Hurricane and Tempest" characteristic (but this does not tell us anything). When all we listen is "it's easy to fly", "it's like a ballerina", "the elliptical wings" ect it's nice to know that they got some more issues: for example I did'nt know of the oversensible elevator control that, imo, is a serious issue when the plane has to be flown at her limits... something that in IL2 we do a lot, but in RL usually it was not really required (so "it was easy to fly").
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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#6
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I am all for it - I mentioned several major FM flaws in this sim and I stated all planes are too easy to fly at this moment, I agreed with Doggles when he said we need less generic behaviour and handling characteristics. I also said that with this particular issue (I am all for it, I will adapt easily) it's more complex than that - structural G limits and atmosphere are not modelled sufficiently for it to have desired effect. I also find this thread very interesting and I am glad to read throught the posted documents.
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Bobika. |
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#7
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I only commented on myself and I ment it like ''I don't really care about this arguments of yours, I only read this stuff to learn something new and interesting.'' Quote:
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Have a good day!
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Bobika. |
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#8
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As I was climbing up to altitude I repeated an earlier test that I'd done and, in level flight at ~10000 feet, pulled the stick back and then let go. The aircraft nosed back down gently like a stable aircraft would. It should have held that AOA until it ran out of speed (I was using the rudder to keep wings level), or possibly nosed up further, depending on if you choose to believe it had neutral or negative stability. But I have no experience in these things, so what do I know? ![]() ![]() ![]()
Last edited by CaptainDoggles; 07-21-2012 at 11:12 AM. |
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#9
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Yes indeed, you have obviously very little experience with RAF aicraft in the sim, judging from what you say about them, e.g. Spitfire and Hurricane feeling the same except for the speed.
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Bobika. |
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#10
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Personally, I'm very interested as to what the wording of the entry in the Bugtracker will be. Last edited by ATAG_Dutch; 07-21-2012 at 11:56 AM. Reason: spellin |
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