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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 07-19-2012, 08:03 PM
AbortedMan AbortedMan is offline
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Originally Posted by ATAG_Bliss View Post
See, you're saying that people spawning at Hawkinge is still a problem, that low flying combat is a problem. Basically what you are saying is the mission should tell people how they should fly. Again, I completely disagree. If we were running some sort of hosted event with signups and everyone knew the exact objectives with the intent of the whole event completing them, had a tactical plan, etc., then I would expect people that signed up to fly a particular way that was intended.

But we are not running an event. We are a public server. The last thing I will ever do is force someone to fly a certain way. One of the main reasons we started the server is because we were sick and tired of playing on servers that had ridiculous rules. If someone wants to spawn at hawkinge and die repeatedly, so be it. If someone on blue wants to dive their Ju88 right into a red airfield, have fun. I'm never going to tell other people how to fly and I'm sure as hell never gonna penalize someone for how they want to fly. Team killing is a different story obviously, but this isn't about that.





As I stated above, I will never penalize someone for how they want to fly. When I'm on red, I enjoy spawning at hawkinge and getting a quick fix. I also enjoy spawning further inland and doing a proper high altitude flight.
But the last thing I'm going to do is penalize people for not flying a certain way. Every single person that joins the server should have every right to do w/e they want (sight seeing in a Tiger Moth, landing a JU88 at london, or w/e minus team killing) without having to hear a rash of crap about it. They paid for the game just like I did and I'm not about to tell them how they should play it.

I'm sorry you seem to think all your desires should be implemented, but when it comes to forcing or penalizing players for their styles of playing the game, I will never agree with you. The missions we run are designed that way. So again, there's no fault in the mission at all. That's how our server is run and will always be run, albeit some special event. I'm sorry if you don't like it, but that's who we are.
Haha, no one is talking about penalizing...unless you mean losing a round counts as penalizing because you didn't play the mission to its objectives, which makes very little sense. This is a multiplayer game, with set parameters (rules, if you will) for winning as per the objectives/rounds/team-based structure. By your logic, the server should be on free flight with no mission loaded at all...and that's not speaking in hyperbole, I'm being literal.

I'm not the only one frustrated about the issue. A few pages back there's a couple other people citing gameplay changes. So what's ATAG's goal with this server? Free flight do-what-you-want or realistic BoB mission style sorties? Declare it now so I can stop rambling about mission suggestions.
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Old 07-19-2012, 08:41 PM
ATAG_Bliss ATAG_Bliss is offline
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Haha, no one is talking about penalizing...unless you mean losing a round counts as penalizing because you didn't play the mission to its objectives, which makes very little sense. This is a multiplayer game, with set parameters (rules, if you will) for winning as per the objectives/rounds/team-based structure. By your logic, the server should be on free flight with no mission loaded at all...and that's not speaking in hyperbole, I'm being literal.

I'm not the only one frustrated about the issue. A few pages back there's a couple other people citing gameplay changes. So what's ATAG's goal with this server? Free flight do-what-you-want or realistic BoB mission style sorties? Declare it now so I can stop rambling about mission suggestions.
The issues discussed have been long discussed since the inception of this sim. Just like your other misunderstanding about the hard drive issue, this has been discussed in our forums for quite a while now and if you would take the time to do a little reasearch you wouldn't come in here assuming a whole bunch of stuff that I don't need to explain for the 100th time, along with the various reasons why you can't do this, that or any of the other things that the people that don't build missions don't understand why.

That is the exact reason why I stated for you to build a mission, maybe that will be the only way you'll understand why certain things are done certain ways. Then and only then maybe you'll start to get an appreciation for the sheer amount of time and creativity it takes to work around the problems to get mission playability seem somewhat on the norm.

If you're going to be a condesending jack ass, by all means please stay out of this thread.
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Old 07-19-2012, 09:16 PM
AbortedMan AbortedMan is offline
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The issues discussed have been long discussed since the inception of this sim. Just like your other misunderstanding about the hard drive issue, this has been discussed in our forums for quite a while now and if you would take the time to do a little reasearch you wouldn't come in here assuming a whole bunch of stuff that I don't need to explain for the 100th time, along with the various reasons why you can't do this, that or any of the other things that the people that don't build missions don't understand why.

That is the exact reason why I stated for you to build a mission, maybe that will be the only way you'll understand why certain things are done certain ways. Then and only then maybe you'll start to get an appreciation for the sheer amount of time and creativity it takes to work around the problems to get mission playability seem somewhat on the norm.

If you're going to be a condesending jack ass, by all means please stay out of this thread.
My "misunderstanding" was a simple question about whether the server was in-house or company owned and whom was responsible for repairs, I believe it was you and 4-5 others that misunderstood.

I'm flabbergasted by your dickheaded attitude. I take pity on the next person that shows genuine interest in a community that you, Bliss, are involved in and tries to spark up discussion about improving online gameplay in a seemingly dying environment they wish to preserve. You convey a message of elitism from an outside-of-ATAG and non-mission perfection-making god's perspective with your recent posts and it's gross.

EDIT: I've mentioned countless times on forums and in-game how I'm grateful for ATAG's efforts, by the way. And I truly am. If this is the way a civil and intentionally constructive vocal interaction from the community that you host is going to be handled then this game truly is doomed.

Last edited by AbortedMan; 07-19-2012 at 09:35 PM.
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Old 07-19-2012, 09:29 PM
5./JG27.Farber 5./JG27.Farber is offline
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Woah!
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Old 07-19-2012, 10:05 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by AbortedMan View Post
My "misunderstanding" was a simple question about whether the server was in-house or company owned and whom was responsible for repairs, I believe it was you and 4-5 others that misunderstood.

I'm flabbergasted by your dickheaded attitude. I take pity on the next person that shows genuine interest in a community that you, Bliss, are involved in and tries to spark up discussion about improving online gameplay in a seemingly dying environment they wish to preserve. You convey a message of elitism from an outside-of-ATAG and non-mission perfection-making god's perspective with your recent posts and it's gross.

EDIT: I've mentioned countless times on forums and in-game how I'm grateful for ATAG's efforts, by the way. And I truly am. If this is the way a civil and intentionally constructive vocal interaction from the community that you host is going to be handled then this game truly is doomed.
No this was your question:

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Is this one of the reasons why people give ATAG money every month? Easy, quick replacement of new hard drives, or is this a different sort of issue?
Perhaps your problem is you're unable to type what you actually mean? As I've already stated, all the info is available in the forums on just about anything server-side including answers to your problems.

And I have no "dick head" attitude. You came in here suggesting, even saying "bad mission design". Currently mission design is based upon soo many factors of which you can't even begin to understand until you've actually built a mission. Again, that's why when many of these same questions have been brought up, they've already been answered 100 times.

And perhaps you should look at your own attitude. I wasn't the only one that saw your insults. That's why the others that saw exactly what you did called you out on it. I think you should read what you write before you hit submit. The only person coming on here with an attitude is you.

And there's no elitism in saying that I know what works and what doesn't work in current IL2COD. I've spent literally 1000's of hours testing and building missions. You can have an assumption about something all you want, but until you have any sort of experience with it you really don't know what you are talking about. That's why, yet again, the only way you'll probably figure this out is trying to learn it on your own. It seems you are incapable of believing the person that actually builds missions own words.

Be flabbergasted all you want, but if you honestly think you are trying to have some sort of civil discussion here you truly are lost.
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Old 07-19-2012, 11:14 PM
Hooves Hooves is offline
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Quote:
Originally Posted by AbortedMan View Post
My "misunderstanding" was a simple question about whether the server was in-house or company owned and whom was responsible for repairs, I believe it was you and 4-5 others that misunderstood.

I'm flabbergasted by your dickheaded attitude. I take pity on the next person that shows genuine interest in a community that you, Bliss, are involved in and tries to spark up discussion about improving online gameplay in a seemingly dying environment they wish to preserve. You convey a message of elitism from an outside-of-ATAG and non-mission perfection-making god's perspective with your recent posts and it's gross.

EDIT: I've mentioned countless times on forums and in-game how I'm grateful for ATAG's efforts, by the way. And I truly am. If this is the way a civil and intentionally constructive vocal interaction from the community that you host is going to be handled then this game truly is doomed.

+10


I find the fact that Blue Vulching RED and not the other way around happens 99% of the time, to be a defining failure in ANY mission made by ANY mission maker. And when someone brings up that point they are confronted with... DUH its realistic....... Well DUH no it isn't. The amount of flak that a 109 would face (and the Spit fire DOES face) in today's game. Should be INSANE. You shouldnt even think about going it alone into an enemy base. for fear of CERTAIN death, not "Oh maybe Ill get hit", or "OMG I cant beleive I get hit by flak". That was reality.

And Bliss, chill the F out man, Aborted is making points and has been pretty civil about the whole thing. You may not agree but Jesus man, calm down.


I hope that you can fix the missions, but just allowing the BS vulching, because you "didn't want to tell someone how to fly". Well that's kind of a crap cop out if you ask me. Neither team should want to get even close to the enemy base. And as it is now RED doesn't, for very real fear of not making it 2 miles. It should be the same for Blues. Then you aren't telling them how to fly, let them eat flak to their hearts content.
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