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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'd much rather have the potential for something, that something that is being worked on, than a game that runs well that is maxed out with absolutely nothing to do. But that's just me. |
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#2
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I should have added, Bliss, that I'm a 100% offliner and that's what my views are based on.
I agree with you completely about potential. But then we haven't considered the plans for RoD: a channel map, updated water effects and physics which highlight the engine isn't completely at it's full potential. It is still being tweaked. I think the issue with RoF is that the game current has a lot of interest, and drastic engine changes can upset this (as I think we may be seeing with CloD).
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 Last edited by philip.ed; 07-17-2012 at 04:32 PM. |
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#3
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The single player of ROF is great compared to the online, the AI was bad for a while though.
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#4
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For those wanting ROF:CloD, I give you War Thunder: World of Planes. (except that you can earn a lot of planes with XP and dont have to buy them all)
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#5
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Don't get me wrong, I love ROF, I play it everyday, but I don't want Cliffs of Dover to be like ROF, I just want it to be what it was promised to us, what we all expected for all those years waiting for its release...
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#6
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That doesnt excuse the mess the IL2 is currently, but until an announcement comes that they stopped working on it, I am waiting patiently for the next patch.
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