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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-03-2012, 04:52 PM
BigC208 BigC208 is offline
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Originally Posted by kristorf View Post
Possibly because they need to find whats been taken away as well as added??

Thing is that I really want to be posotive about this game, but the constant backward steps prevents it, that and the lack of coop usage on the main part (Channel map) just seems to defeat the object of the game itself
Here Khristorf I'll give you something positive. AI barrel rolls from hell have been fixed. Makes shooting down AI a lot more realistic and easier. There's less stutter when flying close to the ground. Wich brings me to my second point.

I wonder if there is a setting to enlarge the spawn ring diameter. It seems that the terrain autogen has a circle where inside the circle trees are planted from the start. Outside the circle they pop up and disapear as you come and go. Very anoying and probably adjustable.

Hoping to see a mini fix for the autogen soon.
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Old 07-03-2012, 05:14 PM
senseispcc senseispcc is offline
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Originally Posted by BigC208 View Post
Here Khristorf I'll give you something positive. AI barrel rolls from hell have been fixed. Makes shooting down AI a lot more realistic and easier. There's less stutter when flying close to the ground. Wich brings me to my second point.

I wonder if there is a setting to enlarge the spawn ring diameter. It seems that the terrain autogen has a circle where inside the circle trees are planted from the start. Outside the circle they pop up and disapear as you come and go. Very anoying and probably adjustable.

Hoping to see a mini fix for the autogen soon.
Fast, please very fast, prety please...
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  #3  
Old 07-03-2012, 11:26 PM
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Redroach Redroach is offline
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Originally Posted by BigC208 View Post
Makes shooting down AI a lot more realistic and easier.
Easier, huh?

I sincerely wonder in which region F-16 and Me-109 roll rates really are to be found.
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