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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Fps and Nvidia gpu | |||
6XX fps Improved |
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3 | 4.55% |
6XX fps Same |
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2 | 3.03% |
6XX fps Decrease |
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4 | 6.06% |
5XX fps Improved |
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10 | 15.15% |
5XX fps Same |
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6 | 9.09% |
5XX fps Decrease |
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27 | 40.91% |
4XX fps Improved |
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7 | 10.61% |
4XX fps Same |
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6 | 9.09% |
4XX fps Decrease |
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1 | 1.52% |
Voters: 66. You may not vote on this poll |
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#1
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GTX 460 1GB Increased but still fiddling with the settings so cant tell really
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#2
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Spec's below. GTX580 3Gb GPU decreased from avg 45fps to avg 35fps with latest patch. From the poll so far, I'm not alone.
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#3
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I'm not getting this...I just can't understand how these patches can have such a negative effect on nvidia card especially those 3 gig and above, which I have.the gtx580 3gig.
I have tried the new patch...and am STILL getting ridiculously low fps ..in the single digits, when there is dust present (take off and landing) and when I trail behind smoking british bombers. I can't for the life of me figure out how the devs cant get this right/fixed. I would love to try out the new BOM when its ready, but I won't until they fix this. Almost a year and a half since initial release, and we are still dealing with these heavy graphic issues, its just amateurish. |
#4
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GTX 590 2x1.5GB card. The game is now running at around 10-20FPS with medium clouds. It never ran this bad. Ever. not even on my last box, right after release.
I thought it's some driver issue, so I went back to the last official driver with the same results. ![]()
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#5
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Hard to really pick an option, I went with 4XX decrease, BUT I dont get the stutters, pauses with effects that I did before, and this is with clouds on. So while my frames are down, the smoothness of the game, especially over dense ground areas is vastly improved.
I still have some troubles with heavy dust on the ground, so I would think tweaking of effects still is in the works, but it seems like a move in the right direction. If I compare my FPS to other flight sims, I would have to say the are are par, especially if I consider all factors. I can do a free flight over London without pause... this is my personal benchmark as it was one of the first things I did when I got the game. It is much improved. Cockpit also seems to be a hiccup, has anyone else noticed this? In cockpit I will average about 40 FPS, outside views will jump 20+ and fly by, well the FPS is in the 100s... I think a graphic option for scaling the cockpit textures like DCS has might have been a good idea... dunno.
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#6
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Yeah I had the same thing with the cockpit sith but since the beta 60fps galore
![]() Dawg may have found a fix though ![]() Tbh like real life it's being ages since I visited London I might have to go sight seeing tonight ![]()
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#7
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If you switch from original textures it will dramaticaly change the quality(instrument clarity) of the cockpit for a minimal fps increase, I wouldnt unless the machine in question is below spec as the cockpits are one of the best parts of the sim. Partical effects seem to be a hog (ju88 engines!) and when I set them to medium I didnt gain much in return.
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#8
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I am running original textures, or do you mean switch to something else?
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#9
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If you switch from original it reduces the cockpit resolution for a minimal gain in fps ![]()
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 Last edited by ATAG_MajorBorris; 07-03-2012 at 05:05 PM. |
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