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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-29-2012, 06:57 PM
naz naz is offline
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First Impressions...very good.

I verified on Steam first...cleared cache and then installed the beta. Did a quick fly around in a free flight Quick mission...CTD as I tried to exit. I have since loaded the game three times separately to do individual quick missions and have had no more CTD, so perhaps the crash was a one off as the cache was rebuilt? (no idea on that).

Anyway...FPS is definitely lower for me, but the game is also a lot smoother, so its a trade off I am happy with. FPS pretty stable in the 40s so all is well. Stuttering still exists low level but it is so much reduced that I am ok with it. Once I was in a fight, I didn't notice it anymore. Trees pop into view at a much shorter distance which hurts the immersion and I hope this is not permanent (was using low trees, but I will try another setting tomorrow as I read in an earlier post in this thread.). Clouds do drop FPS further, but nowhere near as much as before (single digit FPS pre this beta)....the game remains playable as I was in and near clouds in these quick tests....nice.

All in all, it seems a good improvement on my machine. When I was getting lower FPS it felt like it was due to my computer lacking grunt rather than the game engine. That's the way it should be.

I Just did the Manston attack mission in a spitfire at 8pm game time...lighting was gorgeous...the moon's reflection over the channel was fantastic. LOVE how the tracers look now. I also don't remember the bullet ricochet before, but they are very noticeable now with the new tracer settings.

Haven't had a good test of the AI commands, however the Spits that were following me instantly attacked some 110s that were in front of me when I ordered them to...so something seems to be working in that regard. I still couldn't get clearance to land (could have been my fault) and my wingie still folllowed me down when i landed without permission, but instead of crashing next to me, he zoomed up and away.....promising.

So, a very brief test for me (Good God its nearly 4 am!). I haven't flown for a couple of months due to work/lack of time...so I enjoyed this brief little session.

In game setting pretty much on High except for Trees (Low), Land shading (Med) and Building Detail (Low).

Cheers all.
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Old 06-29-2012, 07:27 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by naz View Post
When I was getting lower FPS it felt like it was due to my computer lacking grunt rather than the game engine. That's the way it should be.
That's not great when looking at your PC spec.
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Old 06-29-2012, 07:33 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Al Capwn View Post
Are you 100% sure? I've done a lot a missions just randomly shooting at the ground and I don't think I've ever seen a ricochet until this patch (I was flying the G.50), but that doesn't mean it wasn't there
Yep, i've seen it for the first time many patches back, but it's easy to miss because only one in so many rounds ricochets. First time i saw it i had just crash landed in a 110 and i was shooting the nose MGs into the field in front of me. Well, in a 1000 rounds, you're bound to get some ricochets.
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