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| Technical threads All discussions about technical issues |
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#1
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Looks like I'm not the only nuts here
![]() If you want some more inspiration, look in my sig. Salute. |
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#2
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more than a few people have built switch panels (or more) for CoD/IL2.
Bodnar boards are quite popular and a good basis for a first project (imho) http://forum.1cpublishing.eu/showthread.php?t=29958 http://forums.ubi.com/showthread.php...-Thread-Part-2 and here is always worth a look- tho not all specifically for WWII stuff there's always good ideas to 'borrow/modify' http://simhq.com/forum/ubbthreads.ph..._Builders.html If this is your first ever build i would recommend trying out how different switch types work with the game interface first before building the 'final' version. (final being probably the wrong word as once you start building it can get addictive |
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#3
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Thanks for the input guys! Lots of great info.
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#4
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I am building a109 pit, can anyone tell me the difference between the 3 cards he offers because I cant work it out.
Oddly the names get more sophisticated the lower in cost the board is and they all seem to do the same thing except the top board has fancy terminals... ![]() ![]() ![]()
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#5
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I think I've seen pictures of it, could that be? Can't remember in which forum that was.
Quote:
The (only) difference between BU836 and BU836A is that the axes on the BU836 are 10-bit precision (1024 steps) and those of the BU836A are 12-bit precision (4096 steps). The difference of the BU836X is that it has easy sockets (Push-in terminals) for all the 200 wires to connect the buttons, axes and POV (144+48+ Artist
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Ceterum censeo the mixture axis should be supported in IL-2 1946' DeviceLink. -------------------------------------------------------------
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