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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Not that their estimates have ever been particularly exact, mind you, but people here have the unfortunate tendency not to read what is posted but to read what they want to read. And woe betide you if reality then doesn't match imagination! |
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#2
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__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#3
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To be honest though, i think we are way past the point where one answer will create more of a meltdown than the other if you know what i mean. |
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#4
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Yawn..
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#5
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Very soon as in tomorrow ? Or very soon as in 2 months from now ? Could you be a little more specific ? Hopefully the work on the AI is successful. Right now I can follow large groups of enemy fighter from about .10 of a mile or right on their tail and fire for minutes on end and no response from them like I wasn't even there. All of a sudden after I shoot a couple down the rest go into rolling frenzies with 3 rolls per second and fly like a circus act . I would say AI fix should be a HIGH PRIORITY since online barely even works and all there really is , is offline mode .Other than that a very cool looking game , runs pretty smooth .
Last edited by pencon; 06-16-2012 at 08:44 PM. |
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#6
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