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#1
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When things are ready, of course we'll be happy to share them with you. I've been roaming around Oleg's office all this week (and they worked all day Saturday too), and if I can get some of you to take my word for it, things are looking great. There's a crazy amount of really exciting things being done, things never even attempted by anyone before. The sim, on virtually every level, is head and shoulders above everything else. Oleg and team are trying to build a benchmark sim for many years to come. This is why it's taking a long time. Il-2 lasted all these years because the initial work put into it was solid. Same thing is being done here. Making a masterpiece is hard back-breaking work. I know it's hard to remain patient in the dark, but what can I say, things will be ready when they're ready. As we get closer to release, Oleg promises to release more things more often, just as the case was eight years ago, as we were approaching the release of the original Il-2. |
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#2
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Ok, then, Ilya, and sorry for the speculation and discouraging feelings. It's nice to have things clear once more.
It's only that... things are getting boring in the community, and expectations are growing higher and higher; apparent lack of info and of more explanatory updates being a source of anxiety for many MG and RRG fans.
__________________
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#3
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Trust me, everyone on this side is as interestng in releasing this sim as any of you in playing it. It just takes time. |
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#4
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I'm really curious to see what kind of response your comments will have on the people who are impatient to the point of tears... I'm willing to bet that their are some people here who don't believe you when you say their is nothing to post. I'm NOT one of them...I'm a "glass half full" kind of guy (its not in my nature to persistently wine), but I'm sure that their are some people here who think your trying to "pull one over"... thanks for the comments...good luck! |
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#5
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Thank You Ilya for posting that.
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#6
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Thanks Ilya...it gives me a much better idea on how things are going.
~Salute~ Chivas |
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#7
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Thanks Luthier for your update - I have noticed in the last few weeks the community was getting 'very jittery'.
It must be very exciting times for the development teams - three major projects - BOB/Europe - SOW (PC version) BOB/Europe - SOW (Console version) The Korean Air War (BOB -SOW engine) They will be all well worth the wait. All the aircraft development shots posted by Oleg today were great to see (my father flew the Avro Anson during WWII - very nostalgic pics) I think the big word for the whole community is 'patience' - the end result should be a big winner for us all. DFLion |
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#8
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I appreciate news-worthy updates, I don't appreciate Know-it-All Whiney Child-Men who jump at the chance to chastise Oleg, or correct everyone on what aircraft had what parts, guns, engines, etc..This is a game, sure it's complex and a simulation of flight, but a game nonetheless, I've got every variation of Il-2 from the original, the Gold edition, Pacific Fighters, the downloaded SOM and 1946 and finally the 1946 DVD, I'll be buying BOB, Korea and hopefully the World War I sim (that hasn't had as much speculation about when it will come out), but I hope that it still does. Oleg I would salute you if I ever met you but I would also apologise for the pitiful masses (at least from my country) who don't know anything about programming, and couldn't render a paper bag but have the utter gaul to think that they know better than the people working on this project as to where, when, and how it will be released.
Luthier I read your posting on this subject and I agree with you 100% I hardly post anymore because of all the brainless, harsh and completely baffling behavior on forums. I'm 48, I've been around warbirds most of my life, know a little about them, even been up in a B-25, But I'm no expert, I learn new stuff about these aircraft and their history and the times they flew in everyday and I have Oleg to thank for bringing my childhood dreams of flying fighter-planes of this era to life. Thanks Oleg |
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#9
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#10
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Thank you, Luthier. All we really wanted was a break in the silence, to see how things are going. Type a paragraph every now and again about what is happening with the project. That's not too much to ask, is it?
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