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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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And I laugh each time a pilot introduces himself as a pilot before telling me his name..
But I digress As for the topic at hand.. One of the best definitions I have found I found nearly 20 years ago. Keep that in mind when you read the following in that it was written back in the 286 days when he talks about PC flight simulators and their limitation. What with today's PCs the opposite is now true, that being a modern PC can do calculations a 20 yo military flight simulator wishes it could do in real time.. With that said I provide the following. (note I took the liberty of bolding some items) Quote:
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#2
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I would say CoD is not an aircraft simulator -as it doesnt try to model all the aircraft systems- but an air battle tactical simulator, as it try to model the fly behabiours of the aircraft in battle. Something like that.
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#3
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50/50 it is both and none. With the limitation of the PC's but also the progress made by the hardware, the software does better than the first IL2 and less so than the future one! This is not reality and shall never be it.
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#4
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Quote:
Clod is a demo of 3D modelling, nothing else. It's very valuable if you're interested in screenshots.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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#5
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What is the difference between "gun" game and sim?
Gun game - you run around with AK-47 and shoot some other person to the head, you take RPG and shoot it at running person, you feel like you are able to shoot with real guns... Gun sim - not possible... Same in "flight" world... In flight world you think you can fly with 6-8Gs couple of hours per day. You can make crazy maneuvers without vommiting your guts out. You never black out and you never feel smell of *hit when someone starts to shoot at you in 5+km from behing with 20mm cannons.. So almost everyone "starts" to fight back and turn like crazy... Some people here think they "play" simulator. And I am not talking about a fact that here most of hardcore "pilots" are over 30. Many of them over 40... How many such old pilots was/are flying with real warplanes? Last edited by Opitz; 06-05-2012 at 09:36 AM. |
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#6
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From a sim I`d expect as few compromises as possible.
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#7
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I and probably most fellow flight enthusiasts call it a 'SIM'.
My Wife, kids, friends, etc call it a 'game'! I described CloD to a WW2 BOB vet Spitfire pilot....he said it sounded like a 'good game' (but had never heard of it or seen it).
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 06-06-2012 at 02:38 AM. |
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#8
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Why can't they be both? Computer games and simulations? I've been playing flightsims since the mid-'80s and I never had a problem calling them games.
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