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#1
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To be honest Klem, I think Philip is saying pretty much the same thing:
2) We do not plan to develop new content for CloD [rewritten for clarity] is effectively the same as "CloD is being abandoned, only to be improved collaterally with what ever changes happen to BoM" People may disagree with the use of the word 'abandoned', but it is a fact that in game terms COD will be left in a pretty half-assed state. Although there will be general improvements to the engine with BOM that will also benefit COD, that will not be sufficient to turn COD into the full-fledged Battle of Britain simulation that many of us had been so excited about for years. Without further dedicated content COD is destined to remain an empty shell as a Battle of Britain simulation. Unfortunately, over the last six months, I have been slowly coming to accept that the game that I was so excited about for so long is really not going to be realised. There is still the habit of checking in for latest news and word on the patch, but it doesn't mean that much to me any more because the underlying vision and potential as a Battle Of Britain sim/game/recreation will not be reached. I continue to hope that some time in the future the community may finish the job that the devs couldn't (or wouldn't). Until that happens I don't see myself playing it much. The series as a whole still has potential to be really special and I hope with a new theatre that they can finally get it together. I still get excited about the prospect of dynamic weather, etc, etc; but as an immersive, exciting recreation of a pilot's experience of the Battle of Britain COD is a dead duck. And I do feel very let down and disappointed about that. ------------------------------------------------------------------------------------------------------- My post written before I read Philip's latest. That we're both expressing nearly identical feelings says something I think. Something else - neither of us are your much caricatured, heard about the game last week and thought I'd give it a go, 2-week, rent-a-whine merchants either. Both of us were hugely excited by this game for a long time before it's release.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 06-04-2012 at 11:28 PM. |
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#2
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Quote:
As in once they made the sequel (that included IL-2 Forgotten Battles) the support (patches, new content, free updates of planes, maps, etc) moved to the sequel. Put another way 1C did not continue to provide support (patches, new content, free updates of planes, maps, etc) for IL-2 Forgotten Battles once the sequel to IL-2 Forgotten Battles came out. Which is the method 1C has said they are going to use with CoD on several ocations.. Yet a hand full of people 'choose' to ignore that fact.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 06-05-2012 at 12:58 AM. |
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#3
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Some people don't understand the difference between content and engine. Cliffs of Dover uses a modular system, there is the core engine and the bob content at the moment, but it should not be the problem to add a BoM content (Map, Groundunits and Planes) to the core engine. Even if there is a MMO based on the CloD-engine, they can use the Map, Groundunits and Planes independent from it in a sequel. The only way to get the development cost of the CloD-engine back, is to publish new addition for it.
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#4
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Quote:
The Battle of Britain was such a well-defined historical engagement with a distinctive atmosphere and varying strategic/tactical goals that any successful simulation needed to provide the capacity to recreate both individual engagements and give some feel of the overall campaign by including a career mode. The potential for exciting gameplay was HUGE. There is good evidence that the developers goals for the game were to provide something along these lines. Luthier had a detailed (several hundred pages if I recall) design document for the planned dynamic campaign. The enforced (?) early release and subsequent difficulties obviously killed any possibility of this being completed to schedule. We have instead got a threadbare, dryly technical simulation of the aircraft that took part in the battle flying over a mediocre (in my opinion) map of the area of operations. There is next to nothing in the way of gameplay, missions are incredibly few in number and limited in scope, the much-needed dynamic campaign is unfinished, historical atmosphere is negligible. The game fails totally in recreating any feeling of what it would have been like to take part in the Battle of Britain. Compared to the original vision and any reasonable estimation of what a decent BOB sim should be able to do COD is woefully incomplete. And here is the main point - the fact that it is no longer the developer's intention to supply those missing elements does mean that the original vision and intention for COD has certainly been abandoned. We have the planes and a map. We don't have a decent BOB sim and we aren't going to get one. Backdated game engine tweaks from BOM won't change that fact.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#5
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So what part of 1C saying they are going to finish CoD before the sequal are you still struggling with?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#6
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Did you even read my post?
If so you certainly didn't engage with any of the main points. If you want to have a discussion about it then at least deal with the points raised instead of playing your usual games.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#7
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Not only read it but went as far as to quote it..
Hope that helps!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#8
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I've stated my opinion already.
You're entitled to your point of view Aces. Nothing more to say.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#9
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AoA, they say they will finish with it. It's not a finished game by an offliners standards like mine and Kendo's certainly.
There's a big difference. Before you and Force started arguing, my last post corroborated what Kendo just wrote to show that the situation between Il-2 and CloD is quite different. Here's the original GameSpot review: http://uk.gamespot.com/il-2-sturmovi...eview-2829773/ Now look at CloD's: http://uk.gamespot.com/il-2-sturmovi...eview-6308918/ The score has more than halved. So a sim that scores so low is worthy to proceed with? It's improved since then, but only so that it can run better and look better. The content that's been added is extremely minimal. This, really, is our point. Unless this sim morphs into the perfect BoB sim with the next patch, the team's position with BoM won't be as tangible as it could have been. I really want BoM to do well. I think the SDK can solve a lot of issues, but you're fooling yourself if you believe that this sim is the finished product. AoA, this discussion isn't about understanding Luthier's perception on the sequels. Everyone understands that. It's interpreting the situation and seeing how it really compares to the example Luthier uses, of Il-2, to show that actually the similarities are only clear at first glance, but fall apart under careful analysis.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
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#10
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Lol im starting to think Ace of Aces is actually working for UbI and has been given the mission to ignore anything anything bad about the game and only claim the opposite... Some people just dont see the forrest for all the trees... Game is broken= fact. There is lack of support or intrest by the developers to fix it as fast as possible=fact.
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